← Back to all heroes
Io

Io

UniversalRangedSupport, Escape, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Tether
    Tether
    Q
  2. 2
    Spirits
    Spirits
    W
  3. 3
    Overcharge
    Overcharge
    E
  4. 4
    Tether
    Tether
    Q
  5. 5
    Tether
    Tether
    Q
  6. 6
    Relocate
    Relocate
    R
  7. 7
    Tether
    Tether
    Q
  8. 8
    Spirits
    Spirits
    W
  9. 9
    Spirits
    Spirits
    W
  10. 10Talent
    +durations Overcharge Duration
  11. 11
    Spirits
    Spirits
    W
  12. 12
    Relocate
    Relocate
    R
  13. 13
    Overcharge
    Overcharge
    E
  14. 14
    Overcharge
    Overcharge
    E
  15. 15Talent
    +movespeed% Tether Movement Speed
  16. 16
    Overcharge
    Overcharge
    E
  17. 17
    Relocate
    Relocate
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +hp regen% Overcharge Max HP Regen Bonus
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    -cast delays Relocate Cast Delay

Talent tree

Attack Tethered Ally's Target (tether attack damage pct% damage)
Lv25Pick one
-cast delays Relocate Cast Delay
-AbilityCooldowns Relocate Cooldown
Lv20Pick one
+hp regen% Overcharge Max HP Regen Bonus
+hero damage Spirits Hero Damage
Lv15Pick one
+movespeed% Tether Movement Speed
+8 Strength
Lv10Pick one
+durations Overcharge Duration

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Ring of Regen

Ring of Regen

175g
Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Headdress

Headdress

425g

Grants 2 health regeneration to allies. Radius: 1200

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Early Game

6 items
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Bracer

Bracer

505g
Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Null Talisman

Null Talisman

505g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Mid Game

8 items
Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Holy Locket

Holy Locket

2,250g

Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Late Game

8 items
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Heart of Tarrasque

Heart of Tarrasque

5,100g

Your health regeneration is increased by 1.5% of your missing health.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Divine Rapier

Divine Rapier

5,600g

Toggle to gain either 25% bonus spell amplification or 250 bonus attack damage.