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Io

Io

UniversalRangedSupport, Escape, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Tether
    Tether
    Q
  2. 2
    Spirits
    Spirits
    W
  3. 3
    Overcharge
    Overcharge
    E
  4. 4
    Tether
    Tether
    Q
  5. 5
    Tether
    Tether
    Q
  6. 6
    Relocate
    Relocate
    R
  7. 7
    Tether
    Tether
    Q
  8. 8
    Spirits
    Spirits
    W
  9. 9
    Spirits
    Spirits
    W
  10. 10Talent
    +durations Overcharge Duration
  11. 11
    Spirits
    Spirits
    W
  12. 12
    Relocate
    Relocate
    R
  13. 13
    Overcharge
    Overcharge
    E
  14. 14
    Overcharge
    Overcharge
    E
  15. 15Talent
    +movespeed% Tether Movement Speed
  16. 16
    Overcharge
    Overcharge
    E
  17. 17
    Relocate
    Relocate
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +hp regen% Overcharge Max HP Regen Bonus
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    -cast delays Relocate Cast Delay

Talent tree

Attack Tethered Ally's Target (tether attack damage pct% damage)
Lv25Pick one
-cast delays Relocate Cast Delay
-AbilityCooldowns Relocate Cooldown
Lv20Pick one
+hp regen% Overcharge Max HP Regen Bonus
+hero damage Spirits Hero Damage
Lv15Pick one
+movespeed% Tether Movement Speed
+8 Strength
Lv10Pick one
+durations Overcharge Duration

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Gauntlets of Strength

Gauntlets of Strength

140g
Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Ring of Regen

Ring of Regen

175g
Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Early Game

5 items
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Null Talisman

Null Talisman

505g
Bracer

Bracer

505g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Mid Game

8 items
Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Holy Locket

Holy Locket

2,250g

Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Maelstrom

Maelstrom

2,950g

Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Late Game

8 items
Heart of Tarrasque

Heart of Tarrasque

5,100g

Your health regeneration is increased by 1.5% of your missing health.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Satanic

Satanic

5,050g

Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Mjollnir

Mjollnir

5,500g

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Octarine Core

Octarine Core

4,900g