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Keeper of the Light

Keeper of the Light

IntelligenceRangedSupport, Nuker, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Illuminate
    Illuminate
    Q
  2. 2
    Blinding Light
    Blinding Light
    W
  3. 3
    Chakra Magic
    Chakra Magic
    E
  4. 4
    Illuminate
    Illuminate
    Q
  5. 5
    Illuminate
    Illuminate
    Q
  6. 6
    Spirit Form
    Spirit Form
    R
  7. 7
    Illuminate
    Illuminate
    Q
  8. 8
    Blinding Light
    Blinding Light
    W
  9. 9
    Blinding Light
    Blinding Light
    W
  10. 10Talent
    +miss rate% Blinding Light Miss
  11. 11
    Blinding Light
    Blinding Light
    W
  12. 12
    Spirit Form
    Spirit Form
    R
  13. 13
    Chakra Magic
    Chakra Magic
    E
  14. 14
    Chakra Magic
    Chakra Magic
    E
  15. 15Talent
    +movement speed% Spirit Form Bright Speed Bonus
  16. 16
    Chakra Magic
    Chakra Magic
    E
  17. 17
    Spirit Form
    Spirit Form
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +durations Spirit Form Duration
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Chakra Magic Strong Dispels

Talent tree

+total damage Illuminate Damage
Lv25Pick one
Chakra Magic Strong Dispels
+magic resistance% Solar Bind Magic Resistance Reduction
Lv20Pick one
+durations Spirit Form Duration
+damage Blinding Light Damage
Lv15Pick one
+movement speed% Spirit Form Bright Speed Bonus
-AbilityCooldowns Illuminate Cooldown
Lv10Pick one
+miss rate% Blinding Light Miss

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Circlet

Circlet

155g
Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

5 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Boots of Travel

Boots of Travel

2,500g

Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Oblivion Staff

Oblivion Staff

1,625g

Mid Game

8 items
Holy Locket

Holy Locket

2,250g

Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.

Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Boots of Travel

Boots of Travel

2,500g

Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

Soul Booster

Soul Booster

3,000g
Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Octarine Core

Octarine Core

4,900g
Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Octarine Core

Octarine Core

4,900g
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Ethereal Blade

Ethereal Blade

5,200g

Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Boots of Travel 2

Boots of Travel 2

4,500g

Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage.