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Mirana

Mirana

AgilityRangedCarry, Support, Escape, Nuker, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Starstorm
    Starstorm
    Q
  2. 2
    Sacred Arrow
    Sacred Arrow
    W
  3. 3
    Leap
    Leap
    E
  4. 4
    Starstorm
    Starstorm
    Q
  5. 5
    Starstorm
    Starstorm
    Q
  6. 6
    Moonlight Shadow
    Moonlight Shadow
    R
  7. 7
    Starstorm
    Starstorm
    Q
  8. 8
    Sacred Arrow
    Sacred Arrow
    W
  9. 9
    Sacred Arrow
    Sacred Arrow
    W
  10. 10Talent
    -2s Starstorm Cooldown
  11. 11
    Sacred Arrow
    Sacred Arrow
    W
  12. 12
    Moonlight Shadow
    Moonlight Shadow
    R
  13. 13
    Leap
    Leap
    E
  14. 14
    Leap
    Leap
    E
  15. 15Talent
    Moonlight Shadow gives +20% Evasion
  16. 16
    Leap
    Leap
    E
  17. 17
    Moonlight Shadow
    Moonlight Shadow
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +200 Starstorm Damage
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +2 Multishot Sacred Arrows

Talent tree

-30s Moonlight Shadow Cooldown
Lv25Pick one
+2 Multishot Sacred Arrows
+bonus damage Celestial Quiver Damage
Lv20Pick one
+200 Starstorm Damage
+90 Leap Attack Speed
Lv15Pick one
Moonlight Shadow gives +20% Evasion
+150 Leap Distance
Lv10Pick one
-2s Starstorm Cooldown

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Circlet

Circlet

155g
Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

6 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Bracer

Bracer

505g
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band

Wraith Band

505g
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Mid Game

8 items
Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Eul's Scepter of Divinity

Eul's Scepter of Divinity

2,600g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Octarine Core

Octarine Core

4,900g
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200