
Mirana
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
StarstormQ - 2
Sacred ArrowW - 3
LeapE - 4
StarstormQ - 5
StarstormQ - 6
Moonlight ShadowR - 7
StarstormQ - 8
Sacred ArrowW - 9
Sacred ArrowW - 10Talent-2s Starstorm Cooldown
- 11
Sacred ArrowW - 12
Moonlight ShadowR - 13
LeapE - 14
LeapE - 15TalentMoonlight Shadow gives +20% Evasion
- 16
LeapE - 17
Moonlight ShadowR - 18StatsStats
- 19StatsStats
- 20Talent+200 Starstorm Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Multishot Sacred Arrows
- 1
StarstormQ - 2
Sacred ArrowW - 3
LeapE - 4
StarstormQ - 5
StarstormQ - 6
Moonlight ShadowR - 7
StarstormQ - 8
Sacred ArrowW - 9
Sacred ArrowW - 10Talent-2s Starstorm Cooldown
- 11
Sacred ArrowW - 12
Moonlight ShadowR - 13
LeapE
- 14
LeapE - 15TalentMoonlight Shadow gives +20% Evasion
- 16
LeapE - 17
Moonlight ShadowR - 18StatsStats
- 19StatsStats
- 20Talent+200 Starstorm Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Multishot Sacred Arrows
- 1
StarstormQ - 2
Sacred ArrowW - 3
LeapE - 4
StarstormQ - 5
StarstormQ - 6
Moonlight ShadowR - 7
StarstormQ - 8
Sacred ArrowW - 9
Sacred ArrowW
- 10Talent-2s Starstorm Cooldown
- 11
Sacred ArrowW - 12
Moonlight ShadowR - 13
LeapE - 14
LeapE - 15TalentMoonlight Shadow gives +20% Evasion
- 16
LeapE - 17
Moonlight ShadowR - 18StatsStats
- 19StatsStats
- 20Talent+200 Starstorm Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Multishot Sacred Arrows
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire
65gInstantly restores 85 health.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Circlet
155g
Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
8 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Wraith Band
505g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Bracer
505g
Null Talisman
505g
Falcon Blade
1,125g
Essence Distiller
1,775gProvides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
Mid Game
8 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Dragon Lance
1,900g
Maelstrom
2,950gGrants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Mjollnir
5,500gPlaces a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Yasha
2,100g
Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.
Late Game
8 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Hydra's Breath
5,900gAttacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.

Manta Style
4,650gCreates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Ethereal Blade
5,200gConverts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.