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Undying

Undying

StrengthMeleeSupport, Durable, Disabler, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Decay
    Decay
    Q
  2. 2
    Soul Rip
    Soul Rip
    W
  3. 3
    Tombstone
    Tombstone
    E
  4. 4
    Decay
    Decay
    Q
  5. 5
    Decay
    Decay
    Q
  6. 6
    Flesh Golem
    Flesh Golem
    R
  7. 7
    Decay
    Decay
    Q
  8. 8
    Soul Rip
    Soul Rip
    W
  9. 9
    Soul Rip
    Soul Rip
    W
  10. 10Talent
    +decay damage Decay Damage
  11. 11
    Soul Rip
    Soul Rip
    W
  12. 12
    Flesh Golem
    Flesh Golem
    R
  13. 13
    Tombstone
    Tombstone
    E
  14. 14
    Tombstone
    Tombstone
    E
  15. 15Talent
    +damage per unit Soul Rip Damage/Heal
  16. 16
    Tombstone
    Tombstone
    E
  17. 17
    Flesh Golem
    Flesh Golem
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    -AbilityCooldowns Decay Cooldown
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +str percentage% Flesh Golem Strength Bonus

Talent tree

Tombstone On Death
Lv25Pick one
+str percentage% Flesh Golem Strength Bonus
+hits to destroy tooltip Tombstone Attacks to Destroy
Lv20Pick one
-AbilityCooldowns Decay Cooldown
+zombie damage tooltip Zombie Damage
Lv15Pick one
+damage per unit Soul Rip Damage/Heal
-AbilityCooldowns Tombstone Cooldown
Lv10Pick one
+decay damage Decay Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Enchanted Mango

Enchanted Mango

65g

Instantly restores 100 mana.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Gauntlets of Strength

Gauntlets of Strength

140g
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

6 items
Bracer

Bracer

505g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Perseverance

Perseverance

1,400g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Soul Booster

Soul Booster

3,000g
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Octarine Core

Octarine Core

4,900g
Perseverance

Perseverance

1,400g
Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Late Game

8 items
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Octarine Core

Octarine Core

4,900g
Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Crimson Guard

Crimson Guard

3,725g

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200