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Ogre Magi

Ogre Magi

StrengthMeleeSupport, Nuker, Disabler, Durable, Initiator

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Fireblast
    Fireblast
    Q
  2. 2
    Ignite
    Ignite
    W
  3. 3
    Bloodlust
    Bloodlust
    E
  4. 4
    Fireblast
    Fireblast
    Q
  5. 5
    Fireblast
    Fireblast
    Q
  6. 6
    Multicast
    Multicast
    R
  7. 7
    Fireblast
    Fireblast
    Q
  8. 8
    Ignite
    Ignite
    W
  9. 9
    Ignite
    Ignite
    W
  10. 10Talent
    +burn damage Ignite Burn Damage
  11. 11
    Ignite
    Ignite
    W
  12. 12
    Multicast
    Multicast
    R
  13. 13
    Bloodlust
    Bloodlust
    E
  14. 14
    Bloodlust
    Bloodlust
    E
  15. 15Talent
    +80 Damage
  16. 16
    Bloodlust
    Bloodlust
    E
  17. 17
    Multicast
    Multicast
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +30 Strength
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Ogre Magi +3

Talent tree

+multicast 2 times% Multicast Chance
Lv25Pick one
Ogre Magi +3
+fireblast damage Fireblast Damage
Lv20Pick one
+30 Strength
+bonus attack speed/self bonus Bloodlust / Self Attack Speed
Lv15Pick one
+80 Damage
+mana per str/mana regen per str Dumb Luck Mana/Mana Regen Per Strength
Lv10Pick one
+burn damage Ignite Burn Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Gauntlets of Strength

Gauntlets of Strength

140g
Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Enchanted Mango

Enchanted Mango

65g

Instantly restores 100 mana.

Early Game

6 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Bracer

Bracer

505g
Hand of Midas

Hand of Midas

2,200g

Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Null Talisman

Null Talisman

505g

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Hand of Midas

Hand of Midas

2,200g

Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Aether Lens

Aether Lens

2,275g
Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Late Game

8 items
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Crimson Guard

Crimson Guard

3,725g

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Heart of Tarrasque

Heart of Tarrasque

5,100g

Your health regeneration is increased by 1.5% of your missing health.

Ethereal Blade

Ethereal Blade

5,200g

Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds