
Chaos Knight
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Chaos BoltQ - 2
Reality RiftW - 3
Chaos StrikeE - 4
Chaos BoltQ - 5
Chaos BoltQ - 6
PhantasmR - 7
Chaos BoltQ - 8
Reality RiftW - 9
Reality RiftW - 10Talent+lifesteal% Chaos Strike Lifesteal
- 11
Reality RiftW - 12
PhantasmR - 13
Chaos StrikeE - 14
Chaos StrikeE - 15Talent-AbilityCooldowns Chaos Bolt Cooldown
- 16
Chaos StrikeE - 17
PhantasmR - 18StatsStats
- 19StatsStats
- 20Talent+stun max Min/Max Chaos Bolt Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+chance% Chaos Strike Chance
- 1
Chaos BoltQ - 2
Reality RiftW - 3
Chaos StrikeE - 4
Chaos BoltQ - 5
Chaos BoltQ - 6
PhantasmR - 7
Chaos BoltQ - 8
Reality RiftW - 9
Reality RiftW - 10Talent+lifesteal% Chaos Strike Lifesteal
- 11
Reality RiftW - 12
PhantasmR - 13
Chaos StrikeE
- 14
Chaos StrikeE - 15Talent-AbilityCooldowns Chaos Bolt Cooldown
- 16
Chaos StrikeE - 17
PhantasmR - 18StatsStats
- 19StatsStats
- 20Talent+stun max Min/Max Chaos Bolt Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+chance% Chaos Strike Chance
- 1
Chaos BoltQ - 2
Reality RiftW - 3
Chaos StrikeE - 4
Chaos BoltQ - 5
Chaos BoltQ - 6
PhantasmR - 7
Chaos BoltQ - 8
Reality RiftW - 9
Reality RiftW
- 10Talent+lifesteal% Chaos Strike Lifesteal
- 11
Reality RiftW - 12
PhantasmR - 13
Chaos StrikeE - 14
Chaos StrikeE - 15Talent-AbilityCooldowns Chaos Bolt Cooldown
- 16
Chaos StrikeE - 17
PhantasmR - 18StatsStats
- 19StatsStats
- 20Talent+stun max Min/Max Chaos Bolt Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+chance% Chaos Strike Chance
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Quelling Blade
100gDestroy a target tree.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet
155g
Gauntlets of Strength
140g
Faerie Fire
65gInstantly restores 85 health.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
Early Game
6 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer
505g
Armlet of Mordiggian
2,500gWhen active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Vladmir's Offering
2,200gGrants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200
Mid Game
8 items
Armlet of Mordiggian
2,500gWhen active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Oblivion Staff
1,625g
Orchid Malevolence
3,275gSilences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Yasha
2,100g
Sange
2,100g
Sange and Yasha
4,200gLate Game
8 items
Bloodthorn
6,400gSilences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.

Heart of Tarrasque
5,100gYour health regeneration is increased by 1.5% of your missing health.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Manta Style
4,650gCreates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Sange and Yasha
4,200g
Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.