
Doom
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
DevourQ - 2
Scorched EarthW - 3
Infernal BladeE - 4
DevourQ - 5
DevourQ - 6
DoomR - 7
DevourQ - 8
Scorched EarthW - 9
Scorched EarthW - 10TalentDevour grants magic resist% Magic Resistance
- 11
Scorched EarthW - 12
DoomR - 13
Infernal BladeE - 14
Infernal BladeE - 15Talent+bonus movement speed pct% Scorched Earth Movement Speed
- 16
Infernal BladeE - 17
DoomR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Doom Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentDoom applies Mute
- 1
DevourQ - 2
Scorched EarthW - 3
Infernal BladeE - 4
DevourQ - 5
DevourQ - 6
DoomR - 7
DevourQ - 8
Scorched EarthW - 9
Scorched EarthW - 10TalentDevour grants magic resist% Magic Resistance
- 11
Scorched EarthW - 12
DoomR - 13
Infernal BladeE
- 14
Infernal BladeE - 15Talent+bonus movement speed pct% Scorched Earth Movement Speed
- 16
Infernal BladeE - 17
DoomR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Doom Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentDoom applies Mute
- 1
DevourQ - 2
Scorched EarthW - 3
Infernal BladeE - 4
DevourQ - 5
DevourQ - 6
DoomR - 7
DevourQ - 8
Scorched EarthW - 9
Scorched EarthW
- 10TalentDevour grants magic resist% Magic Resistance
- 11
Scorched EarthW - 12
DoomR - 13
Infernal BladeE - 14
Infernal BladeE - 15Talent+bonus movement speed pct% Scorched Earth Movement Speed
- 16
Infernal BladeE - 17
DoomR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Doom Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentDoom applies Mute
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Gauntlets of Strength
140g
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet
155g
Quelling Blade
100gDestroy a target tree.

Faerie Fire
65gInstantly restores 85 health.

Ring of Protection
175gEarly Game
5 items
Bracer
505g
Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.
Mid Game
8 items
Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Radiance
4,700gWhen active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650

Hand of Midas
2,200gKills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Shadow Blade
3,250gMakes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.
Late Game
8 items
Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Overwhelming Blink
6,800gTeleport to a target point up to 1200 units away. After teleportation, all enemies in a 800 AoE take damage equal to 100 + 50% of your strength and an additional 100% over time, and have 50% movement speed slow and 50 attack speed slow for 6 seconds. Overwhelming Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Heart of Tarrasque
5,100gYour health regeneration is increased by 1.5% of your missing health.

Boots of Travel 2
4,500gUpgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage.

Octarine Core
4,900g
Aghanim's Blessing
5,800gUpgrades the ultimate, and some abilities, of all heroes.