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Ancient Apparition

Ancient Apparition

IntelligenceRangedSupport, Disabler, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Cold Feet
    Cold Feet
    Q
  2. 2
    Ice Vortex
    Ice Vortex
    W
  3. 3
    Chilling Touch
    Chilling Touch
    E
  4. 4
    Cold Feet
    Cold Feet
    Q
  5. 5
    Cold Feet
    Cold Feet
    Q
  6. 6
    Ice Blast
    Ice Blast
    R
  7. 7
    Cold Feet
    Cold Feet
    Q
  8. 8
    Ice Vortex
    Ice Vortex
    W
  9. 9
    Ice Vortex
    Ice Vortex
    W
  10. 10Talent
    +300 Chilling Touch Attack Range
  11. 11
    Ice Vortex
    Ice Vortex
    W
  12. 12
    Ice Blast
    Ice Blast
    R
  13. 13
    Chilling Touch
    Chilling Touch
    E
  14. 14
    Chilling Touch
    Chilling Touch
    E
  15. 15Talent
    -2s Ice Vortex Cooldown
  16. 16
    Chilling Touch
    Chilling Touch
    E
  17. 17
    Ice Blast
    Ice Blast
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +4s Ice Blast Frostbitten Duration
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    450 AoE Cold Feet

Talent tree

+4% Ice Blast Kill Threshold
Lv25Pick one
450 AoE Cold Feet
+80 Chilling Touch Damage
Lv20Pick one
+4s Ice Blast Frostbitten Duration
+break distance Cold Feet Break Distance
Lv15Pick one
-2s Ice Vortex Cooldown
+damage per second Cold Feet Damage Per Second
Lv10Pick one
+300 Chilling Touch Attack Range

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Early Game

5 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Null Talisman

Null Talisman

505g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Bracer

Bracer

505g

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Rod of Atos

Rod of Atos

2,250g

Roots the target for 2 seconds.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Hand of Midas

Hand of Midas

2,200g

Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Eul's Scepter of Divinity

Eul's Scepter of Divinity

2,600g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Late Game

8 items
Gleipnir

Gleipnir

4,650g

Roots all enemies in a 350 radius for 2 seconds.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.