
Chen
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
PenitenceQ - 2
Holy PersuasionW - 3
Divine FavorE - 4
PenitenceQ - 5
PenitenceQ - 6
Hand of GodR - 7
PenitenceQ - 8
Holy PersuasionW - 9
Holy PersuasionW - 10Talent+damage Penitence Damage
- 11
Holy PersuasionW - 12
Hand of GodR - 13
Divine FavorE - 14
Divine FavorE - 15Talent+damage bonus% Holy Persuasion Damage
- 16
Divine FavorE - 17
Hand of GodR - 18StatsStats
- 19StatsStats
- 20Talent+heal amp% Divine Favor Heal Amplification
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentHand of God applies a Strong Dispel
- 1
PenitenceQ - 2
Holy PersuasionW - 3
Divine FavorE - 4
PenitenceQ - 5
PenitenceQ - 6
Hand of GodR - 7
PenitenceQ - 8
Holy PersuasionW - 9
Holy PersuasionW - 10Talent+damage Penitence Damage
- 11
Holy PersuasionW - 12
Hand of GodR - 13
Divine FavorE
- 14
Divine FavorE - 15Talent+damage bonus% Holy Persuasion Damage
- 16
Divine FavorE - 17
Hand of GodR - 18StatsStats
- 19StatsStats
- 20Talent+heal amp% Divine Favor Heal Amplification
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentHand of God applies a Strong Dispel
- 1
PenitenceQ - 2
Holy PersuasionW - 3
Divine FavorE - 4
PenitenceQ - 5
PenitenceQ - 6
Hand of GodR - 7
PenitenceQ - 8
Holy PersuasionW - 9
Holy PersuasionW
- 10Talent+damage Penitence Damage
- 11
Holy PersuasionW - 12
Hand of GodR - 13
Divine FavorE - 14
Divine FavorE - 15Talent+damage bonus% Holy Persuasion Damage
- 16
Divine FavorE - 17
Hand of GodR - 18StatsStats
- 19StatsStats
- 20Talent+heal amp% Divine Favor Heal Amplification
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentHand of God applies a Strong Dispel
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Orb of Frost
300gYour attacks slow the target's movement by -13% (-6% against melee targets), and reduces Health Restoration by 13%. Lasts for 3 seconds.

Faerie Fire
65gInstantly restores 85 health.
Early Game
2 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200
Mid Game
8 items
Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Vladmir's Offering
2,200gGrants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200
Late Game
8 items
Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Assault Cuirass
5,125gGrants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel