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Chen

Chen

IntelligenceRangedSupport, Pusher

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Penitence
    Penitence
    Q
  2. 2
    Holy Persuasion
    Holy Persuasion
    W
  3. 3
    Divine Favor
    Divine Favor
    E
  4. 4
    Penitence
    Penitence
    Q
  5. 5
    Penitence
    Penitence
    Q
  6. 6
    Hand of God
    Hand of God
    R
  7. 7
    Penitence
    Penitence
    Q
  8. 8
    Holy Persuasion
    Holy Persuasion
    W
  9. 9
    Holy Persuasion
    Holy Persuasion
    W
  10. 10Talent
    +damage Penitence Damage
  11. 11
    Holy Persuasion
    Holy Persuasion
    W
  12. 12
    Hand of God
    Hand of God
    R
  13. 13
    Divine Favor
    Divine Favor
    E
  14. 14
    Divine Favor
    Divine Favor
    E
  15. 15Talent
    +damage bonus% Holy Persuasion Damage
  16. 16
    Divine Favor
    Divine Favor
    E
  17. 17
    Hand of God
    Hand of God
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +heal amp% Divine Favor Heal Amplification
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Hand of God applies a Strong Dispel

Talent tree

Hand of God Fully Heals Chen and His Creeps
Lv25Pick one
Hand of God applies a Strong Dispel
+health min Holy Persuasion Minimum Health
Lv20Pick one
+heal amp% Divine Favor Heal Amplification
-bonus movement speed% Penitence Slow
Lv15Pick one
+damage bonus% Holy Persuasion Damage
Chen Zealot
Lv10Pick one
+damage Penitence Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Orb of Frost

Orb of Frost

300g

Your attacks slow the target's movement by -13% (-6% against melee targets), and reduces Health Restoration by 13%. Lasts for 3 seconds.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Early Game

2 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Mid Game

8 items
Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Vladmir's Offering

Vladmir's Offering

2,200g

Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Late Game

8 items
Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Crimson Guard

Crimson Guard

3,725g

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Assault Cuirass

Assault Cuirass

5,125g

Grants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel