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Weaver

Weaver

AgilityRangedCarry, Escape

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    The Swarm
    The Swarm
    Q
  2. 2
    Shukuchi
    Shukuchi
    W
  3. 3
    Geminate Attack
    Geminate Attack
    E
  4. 4
    The Swarm
    The Swarm
    Q
  5. 5
    The Swarm
    The Swarm
    Q
  6. 6
    Time Lapse
    Time Lapse
    R
  7. 7
    The Swarm
    The Swarm
    Q
  8. 8
    Shukuchi
    Shukuchi
    W
  9. 9
    Shukuchi
    Shukuchi
    W
  10. 10Talent
    +min movespeed override Shukuchi Movement Speed
  11. 11
    Shukuchi
    Shukuchi
    W
  12. 12
    Time Lapse
    Time Lapse
    R
  13. 13
    Geminate Attack
    Geminate Attack
    E
  14. 14
    Geminate Attack
    Geminate Attack
    E
  15. 15Talent
    +damage Shukuchi Damage
  16. 16
    Geminate Attack
    Geminate Attack
    E
  17. 17
    Time Lapse
    Time Lapse
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +bonus damage Bonus Damage On Geminate
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    -AbilityCooldowns Shukuchi Cooldown

Talent tree

+extra attack Geminate Attack
Lv25Pick one
-AbilityCooldowns Shukuchi Cooldown
+armor reduction Swarm Armor Reduction Per Attack
Lv20Pick one
+bonus damage Bonus Damage On Geminate
+destroy attacks Swarm Attacks to Kill
Lv15Pick one
+damage Shukuchi Damage
+7 Strength
Lv10Pick one
+min movespeed override Shukuchi Movement Speed

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet

Circlet

155g
Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

8 items
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Falcon Blade

Falcon Blade

1,125g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Wraith Band

Wraith Band

505g
Perseverance

Perseverance

1,400g
Bracer

Bracer

505g
Oblivion Staff

Oblivion Staff

1,625g
Null Talisman

Null Talisman

505g

Mid Game

8 items
Dragon Lance

Dragon Lance

1,900g
Desolator

Desolator

3,500g

Your attacks reduce the target's armor by -6 for 7 seconds.

Maelstrom

Maelstrom

2,950g

Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Mjollnir

Mjollnir

5,500g

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Perseverance

Perseverance

1,400g
Yasha

Yasha

2,100g
Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Crystalys

Crystalys

2,000g

Grants each attack a 30% chance to deal 160% damage.

Late Game

8 items
Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Linken's Sphere

Linken's Sphere

4,800g

Blocks most targeted spells once every 14 seconds.

Satanic

Satanic

5,050g

Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Hydra's Breath

Hydra's Breath

5,900g

Attacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.

Butterfly

Butterfly

5,450g
Mjollnir

Mjollnir

5,500g

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.