
Bounty Hunter
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Shuriken TossQ - 2
JinadaW - 3
Shadow WalkE - 4
Shuriken TossQ - 5
Shuriken TossQ - 6
TrackR - 7
Shuriken TossQ - 8
JinadaW - 9
JinadaW - 10Talent+slow durations Shuriken Toss Slow
- 11
JinadaW - 12
TrackR - 13
Shadow WalkE - 14
Shadow WalkE - 15Talent-damage reduction pct% Damage Taken in Shadow Walk
- 16
Shadow WalkE - 17
TrackR - 18StatsStats
- 19StatsStats
- 20TalentTrack Grants Shared Vision
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus damage Shuriken Toss Damage
- 1
Shuriken TossQ - 2
JinadaW - 3
Shadow WalkE - 4
Shuriken TossQ - 5
Shuriken TossQ - 6
TrackR - 7
Shuriken TossQ - 8
JinadaW - 9
JinadaW - 10Talent+slow durations Shuriken Toss Slow
- 11
JinadaW - 12
TrackR - 13
Shadow WalkE
- 14
Shadow WalkE - 15Talent-damage reduction pct% Damage Taken in Shadow Walk
- 16
Shadow WalkE - 17
TrackR - 18StatsStats
- 19StatsStats
- 20TalentTrack Grants Shared Vision
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus damage Shuriken Toss Damage
- 1
Shuriken TossQ - 2
JinadaW - 3
Shadow WalkE - 4
Shuriken TossQ - 5
Shuriken TossQ - 6
TrackR - 7
Shuriken TossQ - 8
JinadaW - 9
JinadaW
- 10Talent+slow durations Shuriken Toss Slow
- 11
JinadaW - 12
TrackR - 13
Shadow WalkE - 14
Shadow WalkE - 15Talent-damage reduction pct% Damage Taken in Shadow Walk
- 16
Shadow WalkE - 17
TrackR - 18StatsStats
- 19StatsStats
- 20TalentTrack Grants Shared Vision
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus damage Shuriken Toss Damage
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Boots of Speed
500g
Observer Ward
Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire
65gInstantly restores 85 health.
Early Game
8 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Wraith Band
505g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Null Talisman
505g
Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.
Mid Game
8 items
Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Boots of Bearing
4,225gGives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200

Spirit Vessel
2,725gWhen used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Perseverance
1,400g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.
Late Game
8 items
Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Boots of Bearing
4,225gGives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Wind Waker
6,800gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel