
Drow Ranger
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Frost ArrowsQ - 2
GustW - 3
MultishotE - 4
Frost ArrowsQ - 5
Frost ArrowsQ - 6
MarksmanshipR - 7
Frost ArrowsQ - 8
GustW - 9
GustW - 10Talent-18% Frost Arrows Mana Cost
- 11
GustW - 12
MarksmanshipR - 13
MultishotE - 14
MultishotE - 15Talent+75 Attack Range
- 16
MultishotE - 17
MarksmanshipR - 18StatsStats
- 19StatsStats
- 20Talent50% Gust Self Movement Speed
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+8% Marksmanship Chance
- 1
Frost ArrowsQ - 2
GustW - 3
MultishotE - 4
Frost ArrowsQ - 5
Frost ArrowsQ - 6
MarksmanshipR - 7
Frost ArrowsQ - 8
GustW - 9
GustW - 10Talent-18% Frost Arrows Mana Cost
- 11
GustW - 12
MarksmanshipR - 13
MultishotE
- 14
MultishotE - 15Talent+75 Attack Range
- 16
MultishotE - 17
MarksmanshipR - 18StatsStats
- 19StatsStats
- 20Talent50% Gust Self Movement Speed
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+8% Marksmanship Chance
- 1
Frost ArrowsQ - 2
GustW - 3
MultishotE - 4
Frost ArrowsQ - 5
Frost ArrowsQ - 6
MarksmanshipR - 7
Frost ArrowsQ - 8
GustW - 9
GustW
- 10Talent-18% Frost Arrows Mana Cost
- 11
GustW - 12
MarksmanshipR - 13
MultishotE - 14
MultishotE - 15Talent+75 Attack Range
- 16
MultishotE - 17
MarksmanshipR - 18StatsStats
- 19StatsStats
- 20Talent50% Gust Self Movement Speed
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+8% Marksmanship Chance
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Faerie Fire
65gInstantly restores 85 health.

Magic Wand
460gInstantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Circlet
155g
Slippers of Agility
140g
Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Quelling Blade
100gDestroy a target tree.
Early Game
7 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Falcon Blade
1,125g
Wraith Band
505g
Yasha
2,100g
Dragon Lance
1,900g
Null Talisman
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.
Mid Game
8 items
Dragon Lance
1,900g
Yasha
2,100g
Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Manta Style
4,650gCreates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Hurricane Pike
4,450gPushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Shadow Blade
3,250gMakes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.
Late Game
8 items
Butterfly
5,450g
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Hurricane Pike
4,450gPushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Manta Style
4,650gCreates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Satanic
5,050gIncreases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Aghanim's Blessing
5,800gUpgrades the ultimate, and some abilities, of all heroes.