
Omniknight
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
PurificationQ - 2
RepelW - 3
Hammer of PurityE - 4
PurificationQ - 5
PurificationQ - 6
Guardian AngelR - 7
PurificationQ - 8
RepelW - 9
RepelW - 10Talent+200 Repel Cast Range
- 11
RepelW - 12
Guardian AngelR - 13
Hammer of PurityE - 14
Hammer of PurityE - 15Talent-0.5s Hammer of Purity Cooldown
- 16
Hammer of PurityE - 17
Guardian AngelR - 18StatsStats
- 19StatsStats
- 20Talent+radius Degen Aura Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+160 Purification Damage/Heal
- 1
PurificationQ - 2
RepelW - 3
Hammer of PurityE - 4
PurificationQ - 5
PurificationQ - 6
Guardian AngelR - 7
PurificationQ - 8
RepelW - 9
RepelW - 10Talent+200 Repel Cast Range
- 11
RepelW - 12
Guardian AngelR - 13
Hammer of PurityE
- 14
Hammer of PurityE - 15Talent-0.5s Hammer of Purity Cooldown
- 16
Hammer of PurityE - 17
Guardian AngelR - 18StatsStats
- 19StatsStats
- 20Talent+radius Degen Aura Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+160 Purification Damage/Heal
- 1
PurificationQ - 2
RepelW - 3
Hammer of PurityE - 4
PurificationQ - 5
PurificationQ - 6
Guardian AngelR - 7
PurificationQ - 8
RepelW - 9
RepelW
- 10Talent+200 Repel Cast Range
- 11
RepelW - 12
Guardian AngelR - 13
Hammer of PurityE - 14
Hammer of PurityE - 15Talent-0.5s Hammer of Purity Cooldown
- 16
Hammer of PurityE - 17
Guardian AngelR - 18StatsStats
- 19StatsStats
- 20Talent+radius Degen Aura Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+160 Purification Damage/Heal
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Gauntlets of Strength
140g
Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Quelling Blade
100gDestroy a target tree.

Circlet
155g
Faerie Fire
65gInstantly restores 85 health.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
Early Game
7 items
Bracer
505g
Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.
Mid Game
8 items
Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Radiance
4,700gWhen active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200
Late Game
8 items
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Octarine Core
4,900g
Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Assault Cuirass
5,125gGrants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

Linken's Sphere
4,800gBlocks most targeted spells once every 14 seconds.

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.