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Clinkz

Clinkz

AgilityRangedCarry, Escape, Pusher

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Strafe
    Strafe
    Q
  2. 2
    Searing Arrows
    Searing Arrows
    W
  3. 3
    Death Pact
    Death Pact
    E
  4. 4
    Strafe
    Strafe
    Q
  5. 5
    Strafe
    Strafe
    Q
  6. 6
    Skeleton Walk
    Skeleton Walk
    R
  7. 7
    Strafe
    Strafe
    Q
  8. 8
    Searing Arrows
    Searing Arrows
    W
  9. 9
    Searing Arrows
    Searing Arrows
    W
  10. 10Talent
    +durations Strafe Duration
  11. 11
    Searing Arrows
    Searing Arrows
    W
  12. 12
    Skeleton Walk
    Skeleton Walk
    R
  13. 13
    Death Pact
    Death Pact
    E
  14. 14
    Death Pact
    Death Pact
    E
  15. 15Talent
    +50 Attack Range
  16. 16
    Death Pact
    Death Pact
    E
  17. 17
    Skeleton Walk
    Skeleton Walk
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +attack speed bonus Strafe Attack Speed
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    -AbilityCooldowns Strafe Cooldown

Talent tree

Searing Arrows Multishot
Lv25Pick one
-AbilityCooldowns Strafe Cooldown
+health gain Death Pact Bonus Health
Lv20Pick one
+attack speed bonus Strafe Attack Speed
-AbilityChargeRestoreTimes Death Pact Charge Restore Time
Lv15Pick one
+50 Attack Range
-AbilityCooldowns Skeleton Walk Cooldown
Lv10Pick one
+durations Strafe Duration

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Blades of Attack

Blades of Attack

450g
Circlet

Circlet

155g

Early Game

7 items
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Falcon Blade

Falcon Blade

1,125g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Wraith Band

Wraith Band

505g
Oblivion Staff

Oblivion Staff

1,625g
Null Talisman

Null Talisman

505g
Dragon Lance

Dragon Lance

1,900g

Mid Game

8 items
Desolator

Desolator

3,500g

Your attacks reduce the target's armor by -6 for 7 seconds.

Dragon Lance

Dragon Lance

1,900g
Crystalys

Crystalys

2,000g

Grants each attack a 30% chance to deal 160% damage.

Oblivion Staff

Oblivion Staff

1,625g
Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Orchid Malevolence

Orchid Malevolence

3,275g

Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Late Game

8 items
Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Monkey King Bar

Monkey King Bar

5,000g

Grants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Linken's Sphere

Linken's Sphere

4,800g

Blocks most targeted spells once every 14 seconds.

Nullifier

Nullifier

4,350g

Dispels the target and applies a debuff for 4 seconds. Continuously dispels and slows the target. Dispel Type: Basic Dispel

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.