
Dark Seer
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
VacuumQ - 2
Ion ShellW - 3
SurgeE - 4
VacuumQ - 5
VacuumQ - 6
Wall of ReplicaR - 7
VacuumQ - 8
Ion ShellW - 9
Ion ShellW - 10Talent+tooltip outgoing% Wall of Replica Illusion Damage
- 11
Ion ShellW - 12
Wall of ReplicaR - 13
SurgeE - 14
SurgeE - 15Talent+radius Vacuum AoE
- 16
SurgeE - 17
Wall of ReplicaR - 18StatsStats
- 19StatsStats
- 20Talent-cooldown reductions Wall of Replica Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentAbilityCharges Ion Shell Charges
- 1
VacuumQ - 2
Ion ShellW - 3
SurgeE - 4
VacuumQ - 5
VacuumQ - 6
Wall of ReplicaR - 7
VacuumQ - 8
Ion ShellW - 9
Ion ShellW - 10Talent+tooltip outgoing% Wall of Replica Illusion Damage
- 11
Ion ShellW - 12
Wall of ReplicaR - 13
SurgeE
- 14
SurgeE - 15Talent+radius Vacuum AoE
- 16
SurgeE - 17
Wall of ReplicaR - 18StatsStats
- 19StatsStats
- 20Talent-cooldown reductions Wall of Replica Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentAbilityCharges Ion Shell Charges
- 1
VacuumQ - 2
Ion ShellW - 3
SurgeE - 4
VacuumQ - 5
VacuumQ - 6
Wall of ReplicaR - 7
VacuumQ - 8
Ion ShellW - 9
Ion ShellW
- 10Talent+tooltip outgoing% Wall of Replica Illusion Damage
- 11
Ion ShellW - 12
Wall of ReplicaR - 13
SurgeE - 14
SurgeE - 15Talent+radius Vacuum AoE
- 16
SurgeE - 17
Wall of ReplicaR - 18StatsStats
- 19StatsStats
- 20Talent-cooldown reductions Wall of Replica Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentAbilityCharges Ion Shell Charges
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet
155g
Gauntlets of Strength
140g
Clarity
60gGrants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

Quelling Blade
100gDestroy a target tree.

Faerie Fire
65gInstantly restores 85 health.
Early Game
8 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Null Talisman
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Vanguard
1,700gGrants a 60% chance to block 50 damage from incoming attacks on melee heroes, and 25 damage on ranged.

Bracer
505g
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Perseverance
1,400gMid Game
8 items
Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Vanguard
1,700gGrants a 60% chance to block 50 damage from incoming attacks on melee heroes, and 25 damage on ranged.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.
Late Game
8 items
Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Refresher Orb
5,000gResets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.