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Clockwerk

Clockwerk

StrengthMeleeInitiator, Disabler, Durable, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Battery Assault
    Battery Assault
    Q
  2. 2
    Power Cogs
    Power Cogs
    W
  3. 3
    Rocket Flare
    Rocket Flare
    E
  4. 4
    Battery Assault
    Battery Assault
    Q
  5. 5
    Battery Assault
    Battery Assault
    Q
  6. 6
    Hookshot
    Hookshot
    R
  7. 7
    Battery Assault
    Battery Assault
    Q
  8. 8
    Power Cogs
    Power Cogs
    W
  9. 9
    Power Cogs
    Power Cogs
    W
  10. 10Talent
    +1.5 Mana Regen
  11. 11
    Power Cogs
    Power Cogs
    W
  12. 12
    Hookshot
    Hookshot
    R
  13. 13
    Rocket Flare
    Rocket Flare
    E
  14. 14
    Rocket Flare
    Rocket Flare
    E
  15. 15Talent
    -AbilityCooldowns Hookshot Cooldown
  16. 16
    Rocket Flare
    Rocket Flare
    E
  17. 17
    Hookshot
    Hookshot
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    Rocket Flare True Sight
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    AbilityCharges Rocket Flare Charges

Talent tree

-intervals Battery Assault Interval
Lv25Pick one
AbilityCharges Rocket Flare Charges
+mana burn Power Cogs Mana Burn
Lv20Pick one
Rocket Flare True Sight
+damage Battery Assault Damage
Lv15Pick one
-AbilityCooldowns Hookshot Cooldown
+damage Hookshot Damage
Lv10Pick one
+1.5 Mana Regen

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Boots of Speed

Boots of Speed

500g
Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Early Game

4 items
Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Bracer

Bracer

505g
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Mid Game

8 items
Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Eul's Scepter of Divinity

Eul's Scepter of Divinity

2,600g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Late Game

8 items
Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Crella's Crozier

Crella's Crozier

4,800g

You enter ghost form for 4 seconds, becoming immune to physical damage, but are unable to attack and -30% more vulnerable to magic damage. Steal 5% movement speed from enemy heroes in 900 range every second. Movement speed steal lasts 1.5s. Putrefaction Aura's effect is increased to 75%. All of the lost Health Restoration is redirected to you every second.

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Octarine Core

Octarine Core

4,900g
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.