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Dazzle

Dazzle

UniversalRangedSupport, Nuker, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Poison Touch
    Poison Touch
    Q
  2. 2
    Shallow Grave
    Shallow Grave
    W
  3. 3
    Shadow Wave
    Shadow Wave
    E
  4. 4
    Poison Touch
    Poison Touch
    Q
  5. 5
    Poison Touch
    Poison Touch
    Q
  6. 6
    Nothl Projection
    Nothl Projection
    R
  7. 7
    Poison Touch
    Poison Touch
    Q
  8. 8
    Shallow Grave
    Shallow Grave
    W
  9. 9
    Shallow Grave
    Shallow Grave
    W
  10. 10Talent
    +200 Poison Touch Attack Range
  11. 11
    Shallow Grave
    Shallow Grave
    W
  12. 12
    Nothl Projection
    Nothl Projection
    R
  13. 13
    Shadow Wave
    Shadow Wave
    E
  14. 14
    Shadow Wave
    Shadow Wave
    E
  15. 15Talent
    +45 Shadow Wave Heal / Damage
  16. 16
    Shadow Wave
    Shadow Wave
    E
  17. 17
    Nothl Projection
    Nothl Projection
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    -3s Shallow Grave Cooldown
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +40% Poison Touch Slow

Talent tree

+1 Weave Armor Reduction/Increase
Lv25Pick one
+40% Poison Touch Slow
+75 Poison Touch DPS
Lv20Pick one
-3s Shallow Grave Cooldown
Dazzle Nothl Projection Duration
Lv15Pick one
+45 Shadow Wave Heal / Damage
+1.75 Mana Regen
Lv10Pick one
+200 Poison Touch Attack Range

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Early Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Bracer

Bracer

505g
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Null Talisman

Null Talisman

505g
Wraith Band

Wraith Band

505g
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Orb of Corrosion

Orb of Corrosion

1,050g

Your attacks reduce the target's armor by -2, slows their movement by -16% (-8% against melee targets), and reduces Health Restoration by 16%. Lasts for 3 seconds.

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Holy Locket

Holy Locket

2,250g

Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Late Game

8 items
Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Boots of Travel 2

Boots of Travel 2

4,500g

Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage.

Octarine Core

Octarine Core

4,900g
Crimson Guard

Crimson Guard

3,725g

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Bloodthorn

Bloodthorn

6,400g

Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.