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Dragon Knight

Dragon Knight

StrengthMeleeCarry, Pusher, Durable, Disabler, Initiator, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Breathe Fire
    Breathe Fire
    Q
  2. 2
    Dragon Tail
    Dragon Tail
    W
  3. 3
    Wyrm's Wrath
    Wyrm's Wrath
    E
  4. 4
    Breathe Fire
    Breathe Fire
    Q
  5. 5
    Breathe Fire
    Breathe Fire
    Q
  6. 6
    Elder Dragon Form
    Elder Dragon Form
    R
  7. 7
    Breathe Fire
    Breathe Fire
    Q
  8. 8
    Dragon Tail
    Dragon Tail
    W
  9. 9
    Dragon Tail
    Dragon Tail
    W
  10. 10Talent
    +15 Damage
  11. 11
    Dragon Tail
    Dragon Tail
    W
  12. 12
    Elder Dragon Form
    Elder Dragon Form
    R
  13. 13
    Wyrm's Wrath
    Wyrm's Wrath
    E
  14. 14
    Wyrm's Wrath
    Wyrm's Wrath
    E
  15. 15Talent
    +stun durations Dragon Tail Stun
  16. 16
    Wyrm's Wrath
    Wyrm's Wrath
    E
  17. 17
    Elder Dragon Form
    Elder Dragon Form
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +bonus attack range Elder Dragon Form Attack Range
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +health regen Dragon Blood HP Regen/Armor

Talent tree

+magic damage% Wyrm's Wrath Bonuses
Lv25Pick one
+health regen Dragon Blood HP Regen/Armor
+damage Breathe Fire Damage
Lv20Pick one
+bonus attack range Elder Dragon Form Attack Range
+300 Health
Lv15Pick one
+stun durations Dragon Tail Stun
-AbilityCooldowns Breathe Fire Cooldown
Lv10Pick one
+15 Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Gauntlets of Strength

Gauntlets of Strength

140g
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Circlet

Circlet

155g
Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Early Game

8 items
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer

Bracer

505g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Null Talisman

Null Talisman

505g
Mask of Madness

Mask of Madness

1,900g

Gives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Armlet of Mordiggian

Armlet of Mordiggian

2,500g

When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Hand of Midas

Hand of Midas

2,200g

Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Oblivion Staff

Oblivion Staff

1,625g

Mid Game

8 items
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Mask of Madness

Mask of Madness

1,900g

Gives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Crystalys

Crystalys

2,000g

Grants each attack a 30% chance to deal 160% damage.

Maelstrom

Maelstrom

2,950g

Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Mjollnir

Mjollnir

5,500g

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Armlet of Mordiggian

Armlet of Mordiggian

2,500g

When active, Unholy Strength grants +35 damage, +25 strength and +4 armor, but drains 45 health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Late Game

8 items
Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Assault Cuirass

Assault Cuirass

5,125g

Grants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

Monkey King Bar

Monkey King Bar

5,000g

Grants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Satanic

Satanic

5,050g

Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Silver Edge

Silver Edge

5,700g

Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Hydra's Breath

Hydra's Breath

5,900g

Attacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.