
Warlock
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Fatal BondsQ - 2
Shadow WordW - 3
UpheavalE - 4
Fatal BondsQ - 5
Fatal BondsQ - 6
Chaotic OfferingR - 7
Fatal BondsQ - 8
Shadow WordW - 9
Shadow WordW - 10Talent+damage share percentage% Fatal Bonds Damage
- 11
Shadow WordW - 12
Chaotic OfferingR - 13
UpheavalE - 14
UpheavalE - 15Talent+aspd per second Upheaval Attack Speed per second on Allies
- 16
UpheavalE - 17
Chaotic OfferingR - 18StatsStats
- 19StatsStats
- 20Talentbonus damage resist% Damage Resistance for Chaotic Offering Golems
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentSummons a Golem on death
- 1
Fatal BondsQ - 2
Shadow WordW - 3
UpheavalE - 4
Fatal BondsQ - 5
Fatal BondsQ - 6
Chaotic OfferingR - 7
Fatal BondsQ - 8
Shadow WordW - 9
Shadow WordW - 10Talent+damage share percentage% Fatal Bonds Damage
- 11
Shadow WordW - 12
Chaotic OfferingR - 13
UpheavalE
- 14
UpheavalE - 15Talent+aspd per second Upheaval Attack Speed per second on Allies
- 16
UpheavalE - 17
Chaotic OfferingR - 18StatsStats
- 19StatsStats
- 20Talentbonus damage resist% Damage Resistance for Chaotic Offering Golems
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentSummons a Golem on death
- 1
Fatal BondsQ - 2
Shadow WordW - 3
UpheavalE - 4
Fatal BondsQ - 5
Fatal BondsQ - 6
Chaotic OfferingR - 7
Fatal BondsQ - 8
Shadow WordW - 9
Shadow WordW
- 10Talent+damage share percentage% Fatal Bonds Damage
- 11
Shadow WordW - 12
Chaotic OfferingR - 13
UpheavalE - 14
UpheavalE - 15Talent+aspd per second Upheaval Attack Speed per second on Allies
- 16
UpheavalE - 17
Chaotic OfferingR - 18StatsStats
- 19StatsStats
- 20Talentbonus damage resist% Damage Resistance for Chaotic Offering Golems
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentSummons a Golem on death
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Faerie Fire
65gInstantly restores 85 health.
Early Game
1 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200
Mid Game
8 items
Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Hand of Midas
2,200gKills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200
Late Game
5 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Refresher Orb
5,000gResets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200