
Sniper
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
ShrapnelQ - 2
HeadshotW - 3
Take AimE - 4
ShrapnelQ - 5
ShrapnelQ - 6
AssassinateR - 7
ShrapnelQ - 8
HeadshotW - 9
HeadshotW - 10Talent+passive attack range bonus Take Aim Passive Attack Range
- 11
HeadshotW - 12
AssassinateR - 13
Take AimE - 14
Take AimE - 15Talent+attack speed Attack Speed During Take Aim
- 16
Take AimE - 17
AssassinateR - 18StatsStats
- 19StatsStats
- 20Talent+durations Take Aim Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityChargeRestoreTimes Shrapnel Charge Restore Time
- 1
ShrapnelQ - 2
HeadshotW - 3
Take AimE - 4
ShrapnelQ - 5
ShrapnelQ - 6
AssassinateR - 7
ShrapnelQ - 8
HeadshotW - 9
HeadshotW - 10Talent+passive attack range bonus Take Aim Passive Attack Range
- 11
HeadshotW - 12
AssassinateR - 13
Take AimE
- 14
Take AimE - 15Talent+attack speed Attack Speed During Take Aim
- 16
Take AimE - 17
AssassinateR - 18StatsStats
- 19StatsStats
- 20Talent+durations Take Aim Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityChargeRestoreTimes Shrapnel Charge Restore Time
- 1
ShrapnelQ - 2
HeadshotW - 3
Take AimE - 4
ShrapnelQ - 5
ShrapnelQ - 6
AssassinateR - 7
ShrapnelQ - 8
HeadshotW - 9
HeadshotW
- 10Talent+passive attack range bonus Take Aim Passive Attack Range
- 11
HeadshotW - 12
AssassinateR - 13
Take AimE - 14
Take AimE - 15Talent+attack speed Attack Speed During Take Aim
- 16
Take AimE - 17
AssassinateR - 18StatsStats
- 19StatsStats
- 20Talent+durations Take Aim Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityChargeRestoreTimes Shrapnel Charge Restore Time
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Circlet
155g
Slippers of Agility
140g
Observer Ward
Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire
65gInstantly restores 85 health.

Wraith Band
505g
Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
6 items
Wraith Band
505g
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Mask of Madness
1,900gGives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Dragon Lance
1,900g
Bracer
505g
Perseverance
1,400gMid Game
8 items
Dragon Lance
1,900g
Maelstrom
2,950gGrants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Mjollnir
5,500gPlaces a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Mask of Madness
1,900gGives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Specialist's Array
2,550gRanged attacks have a 30% chance to fire additional projectiles at up to 2 nearby enemies with 150 extra range and within a 120 degree angle in front of the attacker. The additional projectiles deal 20 + 75% damage of a normal attack and do not trigger on hit effects. The primary attack deals 20 + 100% damage of a normal attack.

Hurricane Pike
4,450gPushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Shadow Blade
3,250gMakes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.
Late Game
8 items
Hurricane Pike
4,450gPushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Hydra's Breath
5,900gAttacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Monkey King Bar
5,000gGrants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Mjollnir
5,500gPlaces a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.
