
Enigma
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
MaleficeQ - 2
Demonic SummoningW - 3
Midnight PulseE - 4
MaleficeQ - 5
MaleficeQ - 6
Black HoleR - 7
MaleficeQ - 8
Demonic SummoningW - 9
Demonic SummoningW - 10Talent+10 Eidolon Attack Speed
- 11
Demonic SummoningW - 12
Black HoleR - 13
Midnight PulseE - 14
Midnight PulseE - 15Talent+250 Health
- 16
Midnight PulseE - 17
Black HoleR - 18StatsStats
- 19StatsStats
- 20Talent+200 Midnight Pulse Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+4 Malefice Instances
- 1
MaleficeQ - 2
Demonic SummoningW - 3
Midnight PulseE - 4
MaleficeQ - 5
MaleficeQ - 6
Black HoleR - 7
MaleficeQ - 8
Demonic SummoningW - 9
Demonic SummoningW - 10Talent+10 Eidolon Attack Speed
- 11
Demonic SummoningW - 12
Black HoleR - 13
Midnight PulseE
- 14
Midnight PulseE - 15Talent+250 Health
- 16
Midnight PulseE - 17
Black HoleR - 18StatsStats
- 19StatsStats
- 20Talent+200 Midnight Pulse Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+4 Malefice Instances
- 1
MaleficeQ - 2
Demonic SummoningW - 3
Midnight PulseE - 4
MaleficeQ - 5
MaleficeQ - 6
Black HoleR - 7
MaleficeQ - 8
Demonic SummoningW - 9
Demonic SummoningW
- 10Talent+10 Eidolon Attack Speed
- 11
Demonic SummoningW - 12
Black HoleR - 13
Midnight PulseE - 14
Midnight PulseE - 15Talent+250 Health
- 16
Midnight PulseE - 17
Black HoleR - 18StatsStats
- 19StatsStats
- 20Talent+200 Midnight Pulse Radius
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+4 Malefice Instances
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire
65gInstantly restores 85 health.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Magic Wand
460gInstantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet
155g
Gauntlets of Strength
140g
Ring of Regen
175gEarly Game
8 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Null Talisman
505g
Bracer
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Hand of Midas
2,200gKills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.
Mid Game
8 items
Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Boots of Bearing
4,225gGives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200

Hand of Midas
2,200gKills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Drum of Endurance
1,625gGives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Vladmir's Offering
2,200gGrants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Helm of the Dominator
2,550gTakes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster 50% of the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.
Late Game
8 items
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Refresher Orb
5,000gResets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Octarine Core
4,900g
Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Linken's Sphere
4,800gBlocks most targeted spells once every 14 seconds.

Boots of Bearing
4,225gGives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200