
Witch Doctor
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Paralyzing CaskQ - 2
Voodoo RestorationW - 3
MaledictE - 4
Paralyzing CaskQ - 5
Paralyzing CaskQ - 6
Death WardR - 7
Paralyzing CaskQ - 8
Voodoo RestorationW - 9
Voodoo RestorationW - 10Talent-tooltip mana per second% Voodoo Restoration Mana Per Second
- 11
Voodoo RestorationW - 12
Death WardR - 13
MaledictE - 14
MaledictE - 15Talent-AbilityCooldowns Paralyzing Cask Cooldown
- 16
MaledictE - 17
Death WardR - 18StatsStats
- 19StatsStats
- 20TalentMaledict bursts deal spread pct% damage in a spread radius AoE
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bounces Paralyzing Cask Bounces
- 1
Paralyzing CaskQ - 2
Voodoo RestorationW - 3
MaledictE - 4
Paralyzing CaskQ - 5
Paralyzing CaskQ - 6
Death WardR - 7
Paralyzing CaskQ - 8
Voodoo RestorationW - 9
Voodoo RestorationW - 10Talent-tooltip mana per second% Voodoo Restoration Mana Per Second
- 11
Voodoo RestorationW - 12
Death WardR - 13
MaledictE
- 14
MaledictE - 15Talent-AbilityCooldowns Paralyzing Cask Cooldown
- 16
MaledictE - 17
Death WardR - 18StatsStats
- 19StatsStats
- 20TalentMaledict bursts deal spread pct% damage in a spread radius AoE
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bounces Paralyzing Cask Bounces
- 1
Paralyzing CaskQ - 2
Voodoo RestorationW - 3
MaledictE - 4
Paralyzing CaskQ - 5
Paralyzing CaskQ - 6
Death WardR - 7
Paralyzing CaskQ - 8
Voodoo RestorationW - 9
Voodoo RestorationW
- 10Talent-tooltip mana per second% Voodoo Restoration Mana Per Second
- 11
Voodoo RestorationW - 12
Death WardR - 13
MaledictE - 14
MaledictE - 15Talent-AbilityCooldowns Paralyzing Cask Cooldown
- 16
MaledictE - 17
Death WardR - 18StatsStats
- 19StatsStats
- 20TalentMaledict bursts deal spread pct% damage in a spread radius AoE
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bounces Paralyzing Cask Bounces
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Faerie Fire
65gInstantly restores 85 health.
Early Game
4 items
Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Null Talisman
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.
Mid Game
8 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Spirit Vessel
2,725gWhen used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Holy Locket
2,250gTarget an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.
Late Game
8 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Dagon
5,350gEmits a powerful burst of magical damage upon a targeted enemy unit. Upgradable. Damage: 400 Mana Cost: 120

Dagon
6,500gEmits a powerful burst of magical damage upon a targeted enemy unit. Upgradable. Damage: 400 Mana Cost: 120

Boots of Travel 2
4,500gUpgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage.