
Bane
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
EnfeebleQ - 2
Brain SapW - 3
NightmareE - 4
EnfeebleQ - 5
EnfeebleQ - 6
Fiend's GripR - 7
EnfeebleQ - 8
Brain SapW - 9
Brain SapW - 10Talent+AbilityCastRange Brain Sap Cast Range
- 11
Brain SapW - 12
Fiend's GripR - 13
NightmareE - 14
NightmareE - 15Talent+enfeeble tick damage Enfeeble Damage Per Second
- 16
NightmareE - 17
Fiend's GripR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Nightmare Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+brain sap damage Brain Sap Damage/Heal
- 1
EnfeebleQ - 2
Brain SapW - 3
NightmareE - 4
EnfeebleQ - 5
EnfeebleQ - 6
Fiend's GripR - 7
EnfeebleQ - 8
Brain SapW - 9
Brain SapW - 10Talent+AbilityCastRange Brain Sap Cast Range
- 11
Brain SapW - 12
Fiend's GripR - 13
NightmareE
- 14
NightmareE - 15Talent+enfeeble tick damage Enfeeble Damage Per Second
- 16
NightmareE - 17
Fiend's GripR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Nightmare Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+brain sap damage Brain Sap Damage/Heal
- 1
EnfeebleQ - 2
Brain SapW - 3
NightmareE - 4
EnfeebleQ - 5
EnfeebleQ - 6
Fiend's GripR - 7
EnfeebleQ - 8
Brain SapW - 9
Brain SapW
- 10Talent+AbilityCastRange Brain Sap Cast Range
- 11
Brain SapW - 12
Fiend's GripR - 13
NightmareE - 14
NightmareE - 15Talent+enfeeble tick damage Enfeeble Damage Per Second
- 16
NightmareE - 17
Fiend's GripR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Nightmare Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+brain sap damage Brain Sap Damage/Heal
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Faerie Fire
65gInstantly restores 85 health.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Enchanted Mango
65gInstantly restores 100 mana.
Early Game
3 items
Null Talisman
505g
Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200
Mid Game
8 items
Aether Lens
2,275g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Meteor Hammer
2,850gCHANNELED - After a successful channel, summons a meteor that strikes a 400 AoE, stunning enemies for 0.75 seconds and dealing impact damage. Continues to deal damage over time to enemies units and buildings for 6 seconds. Non-building units are also slowed for 20% for the duration of the burn. Building Impact Damage: 90 Building Over Time Damage: 50 Non-Building Impact Damage: 130 Non-Building Over Time Damage: 50 Channel Duration: 2 seconds. Landing Time: 0.5 seconds.
Late Game
3 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel