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Bane

Bane

UniversalRangedSupport, Disabler, Nuker, Durable

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Enfeeble
    Enfeeble
    Q
  2. 2
    Brain Sap
    Brain Sap
    W
  3. 3
    Nightmare
    Nightmare
    E
  4. 4
    Enfeeble
    Enfeeble
    Q
  5. 5
    Enfeeble
    Enfeeble
    Q
  6. 6
    Fiend's Grip
    Fiend's Grip
    R
  7. 7
    Enfeeble
    Enfeeble
    Q
  8. 8
    Brain Sap
    Brain Sap
    W
  9. 9
    Brain Sap
    Brain Sap
    W
  10. 10Talent
    +AbilityCastRange Brain Sap Cast Range
  11. 11
    Brain Sap
    Brain Sap
    W
  12. 12
    Fiend's Grip
    Fiend's Grip
    R
  13. 13
    Nightmare
    Nightmare
    E
  14. 14
    Nightmare
    Nightmare
    E
  15. 15Talent
    +enfeeble tick damage Enfeeble Damage Per Second
  16. 16
    Nightmare
    Nightmare
    E
  17. 17
    Fiend's Grip
    Fiend's Grip
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    -AbilityCooldowns Nightmare Cooldown
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +brain sap damage Brain Sap Damage/Heal

Talent tree

+AbilityChannelTimes Fiend's Grip Duration
Lv25Pick one
+brain sap damage Brain Sap Damage/Heal
+30 Movement Speed
Lv20Pick one
-AbilityCooldowns Nightmare Cooldown
+fiend grip mana drain% Fiend's Grip Max Mana Drain
Lv15Pick one
+enfeeble tick damage Enfeeble Damage Per Second
+cast reduction% Enfeeble Cast Range Reduction
Lv10Pick one
+AbilityCastRange Brain Sap Cast Range

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Early Game

3 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Mid Game

8 items
Aether Lens

Aether Lens

2,275g
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Late Game

7 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Crimson Guard

Crimson Guard

3,725g

For 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Boots of Bearing

Boots of Bearing

4,225g

Gives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200