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Tidehunter

Tidehunter

StrengthMeleeInitiator, Durable, Disabler, Nuker, Carry

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Gush
    Gush
    Q
  2. 2
    Kraken Shell
    Kraken Shell
    W
  3. 3
    Anchor Smash
    Anchor Smash
    E
  4. 4
    Gush
    Gush
    Q
  5. 5
    Gush
    Gush
    Q
  6. 6
    Ravage
    Ravage
    R
  7. 7
    Gush
    Gush
    Q
  8. 8
    Kraken Shell
    Kraken Shell
    W
  9. 9
    Kraken Shell
    Kraken Shell
    W
  10. 10Talent
    +damage reduction% Anchor Smash Damage Reduction
  11. 11
    Kraken Shell
    Kraken Shell
    W
  12. 12
    Ravage
    Ravage
    R
  13. 13
    Anchor Smash
    Anchor Smash
    E
  14. 14
    Anchor Smash
    Anchor Smash
    E
  15. 15Talent
    +gush damage Gush Damage
  16. 16
    Anchor Smash
    Anchor Smash
    E
  17. 17
    Ravage
    Ravage
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    Kraken Shell Cleanse triggers Anchor Smash
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +durations Ravage Stun Duration

Talent tree

Anchor Smash affects buildings
Lv25Pick one
+durations Ravage Stun Duration
-negative armor Gush Armor
Lv20Pick one
Kraken Shell Cleanse triggers Anchor Smash
-AbilityCooldowns Ravage Cooldown
Lv15Pick one
+gush damage Gush Damage
+movement speed% Gush Slow
Lv10Pick one
+damage reduction% Anchor Smash Damage Reduction

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Gauntlets of Strength

Gauntlets of Strength

140g
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Circlet

Circlet

155g
Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Ring of Protection

Ring of Protection

175g

Early Game

5 items
Bracer

Bracer

505g
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Perseverance

Perseverance

1,400g
Vladmir's Offering

Vladmir's Offering

2,200g

Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Mid Game

8 items
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Consecrated Wraps

Consecrated Wraps

2,600g

Gain a stack every 3s, up to a maximum of 3 stacks. Upon gaining a stack, your movement speed is increased by 20% for 7s. Whenever you take damage from a player-controlled unit or Roshan, consume all stacks to gain an all damage barrier for 7s that absorbs 120 damage per stack (360 max).

Vladmir's Offering

Vladmir's Offering

2,200g

Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Mage Slayer

Mage Slayer

3,100g

Places a debuff when you attack enemies, dealing 40 physical damage per second and causing them to do 40% less spell damage for 3 seconds.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Perseverance

Perseverance

1,400g
Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Refresher Orb

Refresher Orb

5,000g

Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel