← Back to all heroes
Slardar

Slardar

StrengthMeleeCarry, Durable, Initiator, Disabler, Escape

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Guardian Sprint
    Guardian Sprint
    Q
  2. 2
    Slithereen Crush
    Slithereen Crush
    W
  3. 3
    Bash of the Deep
    Bash of the Deep
    E
  4. 4
    Guardian Sprint
    Guardian Sprint
    Q
  5. 5
    Guardian Sprint
    Guardian Sprint
    Q
  6. 6
    Corrosive Haze
    Corrosive Haze
    R
  7. 7
    Guardian Sprint
    Guardian Sprint
    Q
  8. 8
    Slithereen Crush
    Slithereen Crush
    W
  9. 9
    Slithereen Crush
    Slithereen Crush
    W
  10. 10Talent
    +durations Guardian Sprint Duration
  11. 11
    Slithereen Crush
    Slithereen Crush
    W
  12. 12
    Corrosive Haze
    Corrosive Haze
    R
  13. 13
    Bash of the Deep
    Bash of the Deep
    E
  14. 14
    Bash of the Deep
    Bash of the Deep
    E
  15. 15Talent
    +250 Health
  16. 16
    Bash of the Deep
    Bash of the Deep
    E
  17. 17
    Corrosive Haze
    Corrosive Haze
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +crush damage Slithereen Crush Damage
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    -AbilityCooldowns Slithereen Crush Cooldown

Talent tree

Corrosive Haze Undispellable
Lv25Pick one
-AbilityCooldowns Slithereen Crush Cooldown
+river damage pct% Seaborn Sentinel Bonus Attack Damage
Lv20Pick one
+crush damage Slithereen Crush Damage
-armor reduction Corrosive Haze Armor
Lv15Pick one
+250 Health
+bonus damage Bash of the Deep Damage
Lv10Pick one
+durations Guardian Sprint Duration

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Gauntlets of Strength

Gauntlets of Strength

140g
Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Circlet

Circlet

155g
Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Early Game

7 items
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer

Bracer

505g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Wraith Band

Wraith Band

505g
Null Talisman

Null Talisman

505g
Oblivion Staff

Oblivion Staff

1,625g

Mid Game

8 items
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Echo Sabre

Echo Sabre

2,700g

Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Orchid Malevolence

Orchid Malevolence

3,275g

Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

Oblivion Staff

Oblivion Staff

1,625g
Eul's Scepter of Divinity

Eul's Scepter of Divinity

2,600g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Harpoon

Harpoon

4,700g

When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Nullifier

Nullifier

4,350g

Dispels the target and applies a debuff for 4 seconds. Continuously dispels and slows the target. Dispel Type: Basic Dispel

Harpoon

Harpoon

4,700g

When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Assault Cuirass

Assault Cuirass

5,125g

Grants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Overwhelming Blink

Overwhelming Blink

6,800g

Teleport to a target point up to 1200 units away. After teleportation, all enemies in a 800 AoE take damage equal to 100 + 50% of your strength and an additional 100% over time, and have 50% movement speed slow and 50 attack speed slow for 6 seconds. Overwhelming Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Linken's Sphere

Linken's Sphere

4,800g

Blocks most targeted spells once every 14 seconds.