
Shadow Shaman
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Ether ShockQ - 2
HexW - 3
ShacklesE - 4
Ether ShockQ - 5
Ether ShockQ - 6
Mass Serpent WardR - 7
Ether ShockQ - 8
HexW - 9
HexW - 10Talent+total damage Shackles Total Damage
- 11
HexW - 12
Mass Serpent WardR - 13
ShacklesE - 14
ShacklesE - 15Talent+bonus attack range Serpent Wards Attack Range
- 16
ShacklesE - 17
Mass Serpent WardR - 18StatsStats
- 19StatsStats
- 20Talent+channel times Shackles Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+damage Ether Shock Damage
- 1
Ether ShockQ - 2
HexW - 3
ShacklesE - 4
Ether ShockQ - 5
Ether ShockQ - 6
Mass Serpent WardR - 7
Ether ShockQ - 8
HexW - 9
HexW - 10Talent+total damage Shackles Total Damage
- 11
HexW - 12
Mass Serpent WardR - 13
ShacklesE
- 14
ShacklesE - 15Talent+bonus attack range Serpent Wards Attack Range
- 16
ShacklesE - 17
Mass Serpent WardR - 18StatsStats
- 19StatsStats
- 20Talent+channel times Shackles Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+damage Ether Shock Damage
- 1
Ether ShockQ - 2
HexW - 3
ShacklesE - 4
Ether ShockQ - 5
Ether ShockQ - 6
Mass Serpent WardR - 7
Ether ShockQ - 8
HexW - 9
HexW
- 10Talent+total damage Shackles Total Damage
- 11
HexW - 12
Mass Serpent WardR - 13
ShacklesE - 14
ShacklesE - 15Talent+bonus attack range Serpent Wards Attack Range
- 16
ShacklesE - 17
Mass Serpent WardR - 18StatsStats
- 19StatsStats
- 20Talent+channel times Shackles Duration
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+damage Ether Shock Damage
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Enchanted Mango
65gInstantly restores 100 mana.

Faerie Fire
65gInstantly restores 85 health.
Early Game
4 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Null Talisman
505g
Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
Mid Game
6 items
Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Aether Lens
2,275g
Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Holy Locket
2,250gTarget an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.
Late Game
6 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Refresher Orb
5,000gResets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Octarine Core
4,900g
Wind Waker
6,800gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel