
Vengeful Spirit
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Magic MissileQ - 2
Wave of TerrorW - 3
Vengeance AuraE - 4
Magic MissileQ - 5
Magic MissileQ - 6
Nether SwapR - 7
Magic MissileQ - 8
Wave of TerrorW - 9
Wave of TerrorW - 10Talent+damage Nether Swap Enemy Damage
- 11
Wave of TerrorW - 12
Nether SwapR - 13
Vengeance AuraE - 14
Vengeance AuraE - 15Talent-armor reduction Wave of Terror Armor
- 16
Vengeance AuraE - 17
Nether SwapR - 18StatsStats
- 19StatsStats
- 20TalentWave Of Terror Steals steal pct% Of Reduced Damage And Armor
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus base damage% Vengeance Aura Base Damage Bonus
- 1
Magic MissileQ - 2
Wave of TerrorW - 3
Vengeance AuraE - 4
Magic MissileQ - 5
Magic MissileQ - 6
Nether SwapR - 7
Magic MissileQ - 8
Wave of TerrorW - 9
Wave of TerrorW - 10Talent+damage Nether Swap Enemy Damage
- 11
Wave of TerrorW - 12
Nether SwapR - 13
Vengeance AuraE
- 14
Vengeance AuraE - 15Talent-armor reduction Wave of Terror Armor
- 16
Vengeance AuraE - 17
Nether SwapR - 18StatsStats
- 19StatsStats
- 20TalentWave Of Terror Steals steal pct% Of Reduced Damage And Armor
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus base damage% Vengeance Aura Base Damage Bonus
- 1
Magic MissileQ - 2
Wave of TerrorW - 3
Vengeance AuraE - 4
Magic MissileQ - 5
Magic MissileQ - 6
Nether SwapR - 7
Magic MissileQ - 8
Wave of TerrorW - 9
Wave of TerrorW
- 10Talent+damage Nether Swap Enemy Damage
- 11
Wave of TerrorW - 12
Nether SwapR - 13
Vengeance AuraE - 14
Vengeance AuraE - 15Talent-armor reduction Wave of Terror Armor
- 16
Vengeance AuraE - 17
Nether SwapR - 18StatsStats
- 19StatsStats
- 20TalentWave Of Terror Steals steal pct% Of Reduced Damage And Armor
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+bonus base damage% Vengeance Aura Base Damage Bonus
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Circlet
155g
Faerie Fire
65gInstantly restores 85 health.
Early Game
8 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band
505g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Bracer
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Dragon Lance
1,900g
Falcon Blade
1,125gMid Game
8 items
Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Specialist's Array
2,550gRanged attacks have a 30% chance to fire additional projectiles at up to 2 nearby enemies with 150 extra range and within a 120 degree angle in front of the attacker. The additional projectiles deal 20 + 75% damage of a normal attack and do not trigger on hit effects. The primary attack deals 20 + 100% damage of a normal attack.

Yasha
2,100g
Dragon Lance
1,900g
Vladmir's Offering
2,200gGrants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200
Late Game
8 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Butterfly
5,450g
Manta Style
4,650gCreates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Hydra's Breath
5,900gAttacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Monkey King Bar
5,000gGrants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel