
Tiny
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW - 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE - 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW - 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE
- 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW
- 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE - 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Quelling Blade
100gDestroy a target tree.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet
155g
Faerie Fire
65gInstantly restores 85 health.

Gauntlets of Strength
140g
Magic Wand
460gInstantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
7 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Bracer
505g
Perseverance
1,400g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200
Mid Game
8 items
Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Shadow Blade
3,250gMakes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Crystalys
2,000gGrants each attack a 30% chance to deal 160% damage.

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.
Late Game
8 items
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Satanic
5,050gIncreases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Swift Blink
6,800gTeleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds. Swift Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Monkey King Bar
5,000gGrants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.