
Tiny
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW - 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE - 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW - 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE
- 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
- 1
AvalancheQ - 2
TossW - 3
Tree GrabE - 4
AvalancheQ - 5
AvalancheQ - 6
GrowR - 7
AvalancheQ - 8
TossW - 9
TossW
- 10Talent+AbilityCastRange Avalanche Cast Range
- 11
TossW - 12
GrowR - 13
Tree GrabE - 14
Tree GrabE - 15Talent-attack speed reduction% Grow Attack Speed Reduction
- 16
Tree GrabE - 17
GrowR - 18StatsStats
- 19StatsStats
- 20Talent+bonus damage Tree Grab Base Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent-AbilityCooldowns Avalanche Cooldown
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Quelling Blade
100gDestroy a target tree.

Circlet
155g
Faerie Fire
65gInstantly restores 85 health.

Gauntlets of Strength
140g
Magic Wand
460gInstantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
5 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Bracer
505gMid Game
8 items
Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Shadow Blade
3,250gMakes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Crystalys
2,000gGrants each attack a 30% chance to deal 160% damage.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.
Late Game
8 items
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Satanic
5,050gIncreases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Swift Blink
6,800gTeleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds. Swift Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Monkey King Bar
5,000gGrants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.