
Sven
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Storm HammerQ - 2
Great CleaveW - 3
WarcryE - 4
Storm HammerQ - 5
Storm HammerQ - 6
God's StrengthR - 7
Storm HammerQ - 8
Great CleaveW - 9
Great CleaveW - 10Talent+durations Warcry Duration
- 11
Great CleaveW - 12
God's StrengthR - 13
WarcryE - 14
WarcryE - 15Talent-AbilityCooldowns God's Strength Cooldown
- 16
WarcryE - 17
God's StrengthR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldown% Storm Hammer Cooldown and Mana Cost
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+gods strength damage% God's Strength Damage
- 1
Storm HammerQ - 2
Great CleaveW - 3
WarcryE - 4
Storm HammerQ - 5
Storm HammerQ - 6
God's StrengthR - 7
Storm HammerQ - 8
Great CleaveW - 9
Great CleaveW - 10Talent+durations Warcry Duration
- 11
Great CleaveW - 12
God's StrengthR - 13
WarcryE
- 14
WarcryE - 15Talent-AbilityCooldowns God's Strength Cooldown
- 16
WarcryE - 17
God's StrengthR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldown% Storm Hammer Cooldown and Mana Cost
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+gods strength damage% God's Strength Damage
- 1
Storm HammerQ - 2
Great CleaveW - 3
WarcryE - 4
Storm HammerQ - 5
Storm HammerQ - 6
God's StrengthR - 7
Storm HammerQ - 8
Great CleaveW - 9
Great CleaveW
- 10Talent+durations Warcry Duration
- 11
Great CleaveW - 12
God's StrengthR - 13
WarcryE - 14
WarcryE - 15Talent-AbilityCooldowns God's Strength Cooldown
- 16
WarcryE - 17
God's StrengthR - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldown% Storm Hammer Cooldown and Mana Cost
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+gods strength damage% God's Strength Damage
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Quelling Blade
100gDestroy a target tree.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Gauntlets of Strength
140g
Circlet
155g
Faerie Fire
65gInstantly restores 85 health.

Magic Wand
460gInstantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
4 items
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer
505g
Mask of Madness
1,900gGives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Wraith Band
505gMid Game
8 items
Echo Sabre
2,700gCauses melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Crystalys
2,000gGrants each attack a 30% chance to deal 160% damage.

Mask of Madness
1,900gGives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Sange
2,100gLate Game
8 items
Daedalus
5,100gGrants each attack a 30% chance to deal 225% damage.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Harpoon
4,700gWhen targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other. Targeting a tree always pulls you all the way to that tree.

Monkey King Bar
5,000gGrants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Swift Blink
6,800gTeleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds. Swift Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Satanic
5,050gIncreases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Silver Edge
5,700gMakes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Moon Shard
4,000gConsume the Moon Shard to permanently gain 60 attack speed and 200 bonus night vision. Max 1 use.