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Sand King

Sand King

UniversalMeleeInitiator, Disabler, Support, Nuker, Escape

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Burrowstrike
    Burrowstrike
    Q
  2. 2
    Sand Storm
    Sand Storm
    W
  3. 3
    Stinger
    Stinger
    E
  4. 4
    Burrowstrike
    Burrowstrike
    Q
  5. 5
    Burrowstrike
    Burrowstrike
    Q
  6. 6
    Epicenter
    Epicenter
    R
  7. 7
    Burrowstrike
    Burrowstrike
    Q
  8. 8
    Sand Storm
    Sand Storm
    W
  9. 9
    Sand Storm
    Sand Storm
    W
  10. 10Talent
    +strike slow% Stinger Slow
  11. 11
    Sand Storm
    Sand Storm
    W
  12. 12
    Epicenter
    Epicenter
    R
  13. 13
    Stinger
    Stinger
    E
  14. 14
    Stinger
    Stinger
    E
  15. 15Talent
    +sand storm damage Sand Storm Damage Per Second
  16. 16
    Stinger
    Stinger
    E
  17. 17
    Epicenter
    Epicenter
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    -AbilityCooldowns Burrowstrike Cooldown
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +attack damage Stinger Damage

Talent tree

sand storm slow% Sand Storm Slow and Blind
Lv25Pick one
+attack damage Stinger Damage
+epicenter pulses Epicenter Pulses
Lv20Pick one
-AbilityCooldowns Burrowstrike Cooldown
+AbilityCastRange Burrowstrike Cast Range
Lv15Pick one
+sand storm damage Sand Storm Damage Per Second
+caustic finale radius Caustic Finale Radius
Lv10Pick one
+strike slow% Stinger Slow

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Circlet

Circlet

155g
Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Gauntlets of Strength

Gauntlets of Strength

140g
Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

8 items
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Bracer

Bracer

505g
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Null Talisman

Null Talisman

505g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Boots of Travel

Boots of Travel

2,500g

Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

Perseverance

Perseverance

1,400g

Mid Game

8 items
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Veil of Discord

Veil of Discord

1,700g

Cast a 900 radius blast that causes enemy heroes to take 10% increased damage from spells. Can be cast while channeling. Duration: 16 seconds.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Crystalys

Crystalys

2,000g

Grants each attack a 30% chance to deal 160% damage.

Boots of Travel

Boots of Travel

2,500g

Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Late Game

8 items
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Bloodstone

Bloodstone

4,700g

Increases Bloodstone's Spell Lifesteal to 60%. Lasts 5 seconds.

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Refresher Orb

Refresher Orb

5,000g

Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel