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Ringmaster

Ringmaster

IntelligenceRangedSupport, Nuker, Escape, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Tame the Beasts
    Tame the Beasts
    Q
  2. 2
    Escape Act
    Escape Act
    W
  3. 3
    Impalement Arts
    Impalement Arts
    E
  4. 4
    Tame the Beasts
    Tame the Beasts
    Q
  5. 5
    Tame the Beasts
    Tame the Beasts
    Q
  6. 6
    Wheel of Wonder
    Wheel of Wonder
    R
  7. 7
    Tame the Beasts
    Tame the Beasts
    Q
  8. 8
    Escape Act
    Escape Act
    W
  9. 9
    Escape Act
    Escape Act
    W
  10. 10Talent
    Ringmaster Dagger Charge
  11. 11
    Escape Act
    Escape Act
    W
  12. 12
    Wheel of Wonder
    Wheel of Wonder
    R
  13. 13
    Impalement Arts
    Impalement Arts
    E
  14. 14
    Impalement Arts
    Impalement Arts
    E
  15. 15Talent
    Impalement Arts Penetrates One Target
  16. 16
    Impalement Arts
    Impalement Arts
    E
  17. 17
    Wheel of Wonder
    Wheel of Wonder
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +1s Impalement Arts Bleed and Slow Duration
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +100 Wheel Radius and Range

Talent tree

Escape Act Grants Strong Dispel and Flying
Lv25Pick one
+100 Wheel Radius and Range
+75/+300 Tame the Beasts Min/Max Damage
Lv20Pick one
+1s Impalement Arts Bleed and Slow Duration
Debuff Immunity While Channeling Tame the Beasts
Lv15Pick one
Impalement Arts Penetrates One Target
+75 Tame the Beasts Radius
Lv10Pick one
Ringmaster Dagger Charge

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Early Game

4 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Null Talisman

Null Talisman

505g
Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Rod of Atos

Rod of Atos

2,250g

Roots the target for 2 seconds.

Aether Lens

Aether Lens

2,275g
Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Refresher Orb

Refresher Orb

5,000g

Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Ethereal Blade

Ethereal Blade

5,200g

Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds

Boots of Travel 2

Boots of Travel 2

4,500g

Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage.