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Void Spirit

Void Spirit

UniversalMeleeCarry, Escape, Nuker, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Aether Remnant
    Aether Remnant
    Q
  2. 2
    Dissimilate
    Dissimilate
    W
  3. 3
    Resonant Pulse
    Resonant Pulse
    E
  4. 4
    Aether Remnant
    Aether Remnant
    Q
  5. 5
    Aether Remnant
    Aether Remnant
    Q
  6. 6
    Astral Step
    Astral Step
    R
  7. 7
    Aether Remnant
    Aether Remnant
    Q
  8. 8
    Dissimilate
    Dissimilate
    W
  9. 9
    Dissimilate
    Dissimilate
    W
  10. 10Talent
    +1.5 Mana Regen
  11. 11
    Dissimilate
    Dissimilate
    W
  12. 12
    Astral Step
    Astral Step
    R
  13. 13
    Resonant Pulse
    Resonant Pulse
    E
  14. 14
    Resonant Pulse
    Resonant Pulse
    E
  15. 15Talent
    +base absorb amount% Resonant Pulse Barrier
  16. 16
    Resonant Pulse
    Resonant Pulse
    E
  17. 17
    Astral Step
    Astral Step
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    Outer Dissimilate Ring
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    crit damage% Astral Step Crit

Talent tree

Dissimilate Roots for root durations
Lv25Pick one
crit damage% Astral Step Crit
-AbilityChargeRestoreTimes Astral Step Charge Restore Time
Lv20Pick one
Outer Dissimilate Ring
+impact damage Aether Remnant Damage
Lv15Pick one
+base absorb amount% Resonant Pulse Barrier
+damage Resonant Pulse Damage
Lv10Pick one
+1.5 Mana Regen

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Circlet

Circlet

155g
Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Early Game

8 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer

Bracer

505g
Perseverance

Perseverance

1,400g
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Null Talisman

Null Talisman

505g
Wraith Band

Wraith Band

505g
Oblivion Staff

Oblivion Staff

1,625g

Mid Game

8 items
Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Yasha

Yasha

2,100g
Mage Slayer

Mage Slayer

3,100g

Places a debuff when you attack enemies, dealing 40 physical damage per second and causing them to do 40% less spell damage for 3 seconds.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Kaya

Kaya

2,100g
Perseverance

Perseverance

1,400g
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Manta Style

Manta Style

4,650g

Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Manta Style

Manta Style

4,650g

Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Yasha and Kaya

Yasha and Kaya

4,200g
Octarine Core

Octarine Core

4,900g
Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Linken's Sphere

Linken's Sphere

4,800g

Blocks most targeted spells once every 14 seconds.

Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.