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Hoodwink

Hoodwink

AgilityRangedSupport, Nuker, Escape, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Acorn Shot
    Acorn Shot
    Q
  2. 2
    Bushwhack
    Bushwhack
    W
  3. 3
    Scurry
    Scurry
    E
  4. 4
    Acorn Shot
    Acorn Shot
    Q
  5. 5
    Acorn Shot
    Acorn Shot
    Q
  6. 6
    Sharpshooter
    Sharpshooter
    R
  7. 7
    Acorn Shot
    Acorn Shot
    Q
  8. 8
    Bushwhack
    Bushwhack
    W
  9. 9
    Bushwhack
    Bushwhack
    W
  10. 10Talent
    +total damage Bushwhack Damage
  11. 11
    Bushwhack
    Bushwhack
    W
  12. 12
    Sharpshooter
    Sharpshooter
    R
  13. 13
    Scurry
    Scurry
    E
  14. 14
    Scurry
    Scurry
    E
  15. 15Talent
    +AbilityCharges Scurry Ability Charge
  16. 16
    Scurry
    Scurry
    E
  17. 17
    Sharpshooter
    Sharpshooter
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    Sharpshooter Provides Vision While Charging
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +max damage Sharpshooter Max Damage

Talent tree

AbilityCharges Acorn Shot Charges
Lv25Pick one
+max damage Sharpshooter Max Damage
+bounce count Acorn Shot Bounces
Lv20Pick one
Sharpshooter Provides Vision While Charging
+10 Agility
Lv15Pick one
+AbilityCharges Scurry Ability Charge
+175 Health
Lv10Pick one
+total damage Bushwhack Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Circlet

Circlet

155g

Early Game

8 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Wraith Band

Wraith Band

505g
Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Perseverance

Perseverance

1,400g
Null Talisman

Null Talisman

505g
Orb of Corrosion

Orb of Corrosion

1,050g

Your attacks reduce the target's armor by -2, slows their movement by -16% (-8% against melee targets), and reduces Health Restoration by 16%. Lasts for 3 seconds.

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Rod of Atos

Rod of Atos

2,250g

Roots the target for 2 seconds.

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Eul's Scepter of Divinity

Eul's Scepter of Divinity

2,600g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Late Game

8 items
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Gleipnir

Gleipnir

4,650g

Roots all enemies in a 350 radius for 2 seconds.

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Monkey King Bar

Monkey King Bar

5,000g

Grants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.