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Arc Warden

Arc Warden

UniversalRangedCarry, Escape, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Flux
    Flux
    Q
  2. 2
    Magnetic Field
    Magnetic Field
    W
  3. 3
    Spark Wraith
    Spark Wraith
    E
  4. 4
    Flux
    Flux
    Q
  5. 5
    Flux
    Flux
    Q
  6. 6
    Tempest Double
    Tempest Double
    R
  7. 7
    Flux
    Flux
    Q
  8. 8
    Magnetic Field
    Magnetic Field
    W
  9. 9
    Magnetic Field
    Magnetic Field
    W
  10. 10Talent
    +200 Flux Cast Range
  11. 11
    Magnetic Field
    Magnetic Field
    W
  12. 12
    Tempest Double
    Tempest Double
    R
  13. 13
    Spark Wraith
    Spark Wraith
    E
  14. 14
    Spark Wraith
    Spark Wraith
    E
  15. 15Talent
    +20% Flux Slow
  16. 16
    Spark Wraith
    Spark Wraith
    E
  17. 17
    Tempest Double
    Tempest Double
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +200 Spark Wraith Damage
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +1.5 Runic Infusion All Attributes Bonus

Talent tree

+30s Spark Wraith Duration
Lv25Pick one
+1.5 Runic Infusion All Attributes Bonus
-5s Magnetic Field Cooldown
Lv20Pick one
+200 Spark Wraith Damage
+25 Magnetic Field Attack Speed
Lv15Pick one
+20% Flux Slow
+200 Health
Lv10Pick one
+200 Flux Cast Range

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Circlet

Circlet

155g
Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Gloves of Haste

Gloves of Haste

450g
Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Early Game

7 items
Hand of Midas

Hand of Midas

2,200g

Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band

Wraith Band

505g
Bracer

Bracer

505g
Null Talisman

Null Talisman

505g
Perseverance

Perseverance

1,400g
Falcon Blade

Falcon Blade

1,125g

Mid Game

8 items
Maelstrom

Maelstrom

2,950g

Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 110 magical damage to each. Lightning proc pierces evasion.

Mjollnir

Mjollnir

5,500g

Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.

Oblivion Staff

Oblivion Staff

1,625g
Orchid Malevolence

Orchid Malevolence

3,275g

Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

Boots of Travel

Boots of Travel

2,500g

Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

Dragon Lance

Dragon Lance

1,900g
Yasha

Yasha

2,100g
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Late Game

8 items
Bloodthorn

Bloodthorn

6,400g

Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.

Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Manta Style

Manta Style

4,650g

Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Eye of Skadi

Eye of Skadi

5,900g

Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged. Attacks also lower enemy attack speed by -20% and Health Restoration by 50%. Lasts for 3 seconds.

Hydra's Breath

Hydra's Breath

5,900g

Attacks poison enemies, dealing 2.5% of the target's Max HP as Magical Damage per second for 3 seconds.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Butterfly

Butterfly

5,450g