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Winter Wyvern

Winter Wyvern

IntelligenceRangedSupport, Disabler, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Arctic Burn
    Arctic Burn
    Q
  2. 2
    Splinter Blast
    Splinter Blast
    W
  3. 3
    Cold Embrace
    Cold Embrace
    E
  4. 4
    Arctic Burn
    Arctic Burn
    Q
  5. 5
    Arctic Burn
    Arctic Burn
    Q
  6. 6
    Winter's Curse
    Winter's Curse
    R
  7. 7
    Arctic Burn
    Arctic Burn
    Q
  8. 8
    Splinter Blast
    Splinter Blast
    W
  9. 9
    Splinter Blast
    Splinter Blast
    W
  10. 10Talent
    +20 HP/s Cold Embrace Heal
  11. 11
    Splinter Blast
    Splinter Blast
    W
  12. 12
    Winter's Curse
    Winter's Curse
    R
  13. 13
    Cold Embrace
    Cold Embrace
    E
  14. 14
    Cold Embrace
    Cold Embrace
    E
  15. 15Talent
    +3s Arctic Burn Debuff Duration
  16. 16
    Cold Embrace
    Cold Embrace
    E
  17. 17
    Winter's Curse
    Winter's Curse
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +15% Arctic Burn Slow
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +60 Winter's Curse Attack Speed

Talent tree

Splinter Blast 1s Stun
Lv25Pick one
+60 Winter's Curse Attack Speed
+100 Splinter Blast Damage
Lv20Pick one
+15% Arctic Burn Slow
+175 Splinter Blast Shatter Radius
Lv15Pick one
+3s Arctic Burn Debuff Duration
+35 Damage
Lv10Pick one
+20 HP/s Cold Embrace Heal

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Smoke of Deceit

Smoke of Deceit

50g

Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Circlet

Circlet

155g

Early Game

3 items
Null Talisman

Null Talisman

505g
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Mid Game

8 items
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Holy Locket

Holy Locket

2,250g

Target an allied unit to increase their incoming Heal Amplification by 10% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.

Drum of Endurance

Drum of Endurance

1,625g

Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

Vladmir's Offering

Vladmir's Offering

2,200g

Grants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Late Game

6 items
Refresher Orb

Refresher Orb

5,000g

Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Silver Edge

Silver Edge

5,700g

Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Bloodthorn

Bloodthorn

6,400g

Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.

Boots of Bearing

Boots of Bearing

4,225g

Gives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200