
Phoenix
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Icarus DiveQ - 2
Fire SpiritsW - 3
Sun RayE - 4
Icarus DiveQ - 5
Icarus DiveQ - 6
SupernovaR - 7
Icarus DiveQ - 8
Fire SpiritsW - 9
Fire SpiritsW - 10Talent+25% Icarus Dive Slow
- 11
Fire SpiritsW - 12
SupernovaR - 13
Sun RayE - 14
Sun RayE - 15Talent+20 Fire Spirits Damage Per Second
- 16
Sun RayE - 17
SupernovaR - 18StatsStats
- 19StatsStats
- 20Talent+1.5% Max Health Sun Ray Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Supernova Hit Count
- 1
Icarus DiveQ - 2
Fire SpiritsW - 3
Sun RayE - 4
Icarus DiveQ - 5
Icarus DiveQ - 6
SupernovaR - 7
Icarus DiveQ - 8
Fire SpiritsW - 9
Fire SpiritsW - 10Talent+25% Icarus Dive Slow
- 11
Fire SpiritsW - 12
SupernovaR - 13
Sun RayE
- 14
Sun RayE - 15Talent+20 Fire Spirits Damage Per Second
- 16
Sun RayE - 17
SupernovaR - 18StatsStats
- 19StatsStats
- 20Talent+1.5% Max Health Sun Ray Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Supernova Hit Count
- 1
Icarus DiveQ - 2
Fire SpiritsW - 3
Sun RayE - 4
Icarus DiveQ - 5
Icarus DiveQ - 6
SupernovaR - 7
Icarus DiveQ - 8
Fire SpiritsW - 9
Fire SpiritsW
- 10Talent+25% Icarus Dive Slow
- 11
Fire SpiritsW - 12
SupernovaR - 13
Sun RayE - 14
Sun RayE - 15Talent+20 Fire Spirits Damage Per Second
- 16
Sun RayE - 17
SupernovaR - 18StatsStats
- 19StatsStats
- 20Talent+1.5% Max Health Sun Ray Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+2 Supernova Hit Count
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire
65gInstantly restores 85 health.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.
Early Game
3 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Bracer
505gMid Game
8 items
Spirit Vessel
2,725gWhen used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Essence Distiller
1,775gProvides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Perseverance
1,400g
Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.
Late Game
8 items
Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Refresher Orb
5,000gResets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Linken's Sphere
4,800gBlocks most targeted spells once every 14 seconds.

Heart of Tarrasque
5,100gYour health regeneration is increased by 1.5% of your missing health.