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Shadow Fiend

Shadow Fiend

AgilityRangedCarry, Nuker

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Shadowraze
    Shadowraze
    Q
  2. 2
    Feast of Souls
    Feast of Souls
    W
  3. 3
    Presence of the Dark Lord
    Presence of the Dark Lord
    E
  4. 4
    Shadowraze
    Shadowraze
    Q
  5. 5
    Shadowraze
    Shadowraze
    Q
  6. 6
    Requiem of Souls
    Requiem of Souls
    R
  7. 7
    Shadowraze
    Shadowraze
    Q
  8. 8
    Feast of Souls
    Feast of Souls
    W
  9. 9
    Feast of Souls
    Feast of Souls
    W
  10. 10Talent
    +stack bonus damage Shadowraze Stack Damage
  11. 11
    Feast of Souls
    Feast of Souls
    W
  12. 12
    Requiem of Souls
    Requiem of Souls
    R
  13. 13
    Presence of the Dark Lord
    Presence of the Dark Lord
    E
  14. 14
    Presence of the Dark Lord
    Presence of the Dark Lord
    E
  15. 15Talent
    +presence armor reduction Presence Armor Reduction
  16. 16
    Presence of the Dark Lord
    Presence of the Dark Lord
    E
  17. 17
    Requiem of Souls
    Requiem of Souls
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +necromastery max souls Necromastery Max Souls
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Feast of Souls Grants +cast speed pct% Cast Speed

Talent tree

Shadowraze Applies Attack Damage
Lv25Pick one
Feast of Souls Grants +cast speed pct% Cast Speed
+requiem slow durations Requiem Fear per line
Lv20Pick one
+necromastery max souls Necromastery Max Souls
+soul collection per hero Feast of Souls Souls Collected Per Hero
Lv15Pick one
+presence armor reduction Presence Armor Reduction
+bonus attack speed Feast of Souls Attack Speed
Lv10Pick one
+stack bonus damage Shadowraze Stack Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Enchanted Mango

Enchanted Mango

65g

Instantly restores 100 mana.

Circlet

Circlet

155g

Early Game

8 items
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Falcon Blade

Falcon Blade

1,125g
Mask of Madness

Mask of Madness

1,900g

Gives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Kaya

Kaya

2,100g
Yasha

Yasha

2,100g
Wraith Band

Wraith Band

505g
Dragon Lance

Dragon Lance

1,900g
Bracer

Bracer

505g

Mid Game

8 items
Dragon Lance

Dragon Lance

1,900g
Yasha

Yasha

2,100g
Mask of Madness

Mask of Madness

1,900g

Gives 100 attack speed, 8% / 12% movement speed (ranged/melee), and 30% slow resistance, but reduces your armor by 7 and silences you. Lasts 6 seconds.

Manta Style

Manta Style

4,650g

Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Crystalys

Crystalys

2,000g

Grants each attack a 30% chance to deal 160% damage.

Shadow Blade

Shadow Blade

3,250g

Makes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

Late Game

8 items
Daedalus

Daedalus

5,100g

Grants each attack a 30% chance to deal 225% damage.

Silver Edge

Silver Edge

5,700g

Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage, disable their passive abilities for 5 seconds, and cap their movement speed to 200.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Satanic

Satanic

5,050g

Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

Butterfly

Butterfly

5,450g
Monkey King Bar

Monkey King Bar

5,000g

Grants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.

Hurricane Pike

Hurricane Pike

4,450g

Pushes you and target enemy 425 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 425

Swift Blink

Swift Blink

6,800g

Teleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds. Swift Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.