
Underlord
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
FirestormQ - 2
Pit of MaliceW - 3
Atrophy AuraE - 4
FirestormQ - 5
FirestormQ - 6
Fiend's GateR - 7
FirestormQ - 8
Pit of MaliceW - 9
Pit of MaliceW - 10Talent+bonus ms% Invading Force Movement Bonus/Damage Reduction
- 11
Pit of MaliceW - 12
Fiend's GateR - 13
Atrophy AuraE - 14
Atrophy AuraE - 15TalentPit of Malice Slows by speed bonus%
- 16
Atrophy AuraE - 17
Fiend's GateR - 18StatsStats
- 19StatsStats
- 20Talent+burn damage% Firestorm Burn Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+ensnare durations Pit of Malice Root
- 1
FirestormQ - 2
Pit of MaliceW - 3
Atrophy AuraE - 4
FirestormQ - 5
FirestormQ - 6
Fiend's GateR - 7
FirestormQ - 8
Pit of MaliceW - 9
Pit of MaliceW - 10Talent+bonus ms% Invading Force Movement Bonus/Damage Reduction
- 11
Pit of MaliceW - 12
Fiend's GateR - 13
Atrophy AuraE
- 14
Atrophy AuraE - 15TalentPit of Malice Slows by speed bonus%
- 16
Atrophy AuraE - 17
Fiend's GateR - 18StatsStats
- 19StatsStats
- 20Talent+burn damage% Firestorm Burn Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+ensnare durations Pit of Malice Root
- 1
FirestormQ - 2
Pit of MaliceW - 3
Atrophy AuraE - 4
FirestormQ - 5
FirestormQ - 6
Fiend's GateR - 7
FirestormQ - 8
Pit of MaliceW - 9
Pit of MaliceW
- 10Talent+bonus ms% Invading Force Movement Bonus/Damage Reduction
- 11
Pit of MaliceW - 12
Fiend's GateR - 13
Atrophy AuraE - 14
Atrophy AuraE - 15TalentPit of Malice Slows by speed bonus%
- 16
Atrophy AuraE - 17
Fiend's GateR - 18StatsStats
- 19StatsStats
- 20Talent+burn damage% Firestorm Burn Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+ensnare durations Pit of Malice Root
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Gauntlets of Strength
140g
Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Circlet
155g
Quelling Blade
100gDestroy a target tree.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Faerie Fire
65gInstantly restores 85 health.

Enchanted Mango
65gInstantly restores 100 mana.
Early Game
8 items
Bracer
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Vanguard
1,700gGrants a 60% chance to block 50 damage from incoming attacks on melee heroes, and 25 damage on ranged.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Perseverance
1,400gMid Game
8 items
Rod of Atos
2,250gRoots the target for 2 seconds.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Vanguard
1,700gGrants a 60% chance to block 50 damage from incoming attacks on melee heroes, and 25 damage on ranged.

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Mekansm
1,775gRestores 250 health to allied units in a 1200 radius.

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel
Late Game
8 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Gleipnir
4,650gRoots all enemies in a 350 radius for 2 seconds.

Shiva's Guard
4,500gEmits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Crimson Guard
3,725gFor 7 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2% of the caster's max health value from each incoming attack. Radius: 1200

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200