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Earth Spirit

Earth Spirit

StrengthMeleeNuker, Escape, Disabler, Initiator, Durable

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Boulder Smash
    Boulder Smash
    Q
  2. 2
    Rolling Boulder
    Rolling Boulder
    W
  3. 3
    Geomagnetic Grip
    Geomagnetic Grip
    E
  4. 4
    Boulder Smash
    Boulder Smash
    Q
  5. 5
    Boulder Smash
    Boulder Smash
    Q
  6. 6
    Magnetize
    Magnetize
    R
  7. 7
    Boulder Smash
    Boulder Smash
    Q
  8. 8
    Rolling Boulder
    Rolling Boulder
    W
  9. 9
    Rolling Boulder
    Rolling Boulder
    W
  10. 10Talent
    -2.0s Boulder Smash Cooldown
  11. 11
    Rolling Boulder
    Rolling Boulder
    W
  12. 12
    Magnetize
    Magnetize
    R
  13. 13
    Geomagnetic Grip
    Geomagnetic Grip
    E
  14. 14
    Geomagnetic Grip
    Geomagnetic Grip
    E
  15. 15Talent
    +stun durations Rolling Boulder Stun Duration
  16. 16
    Geomagnetic Grip
    Geomagnetic Grip
    E
  17. 17
    Magnetize
    Magnetize
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +30% Magnetize Damage & Duration
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Earth Spirit Magnetizes himself

Talent tree

+250 Geomagnetic Grip Remnant Damage
Lv25Pick one
Earth Spirit Magnetizes himself
+175% Rolling Boulder Damage from Strength
Lv20Pick one
+30% Magnetize Damage & Duration
+80 Boulder Smash Damage
Lv15Pick one
+stun durations Rolling Boulder Stun Duration
+150 Rolling Boulder Distance
Lv10Pick one
-2.0s Boulder Smash Cooldown

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Boots of Speed

Boots of Speed

500g

Early Game

8 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Bracer

Bracer

505g
Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Null Talisman

Null Talisman

505g
Kaya

Kaya

2,100g

Mid Game

8 items
Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Kaya

Kaya

2,100g
Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Aether Lens

Aether Lens

2,275g
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Sange

Sange

2,100g
Blade Mail

Blade Mail

2,400g

For 5.5 seconds, return all incoming damage, increasing the percentage by 85%.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Kaya and Sange

Kaya and Sange

4,200g
Bloodstone

Bloodstone

4,700g

Increases Bloodstone's Spell Lifesteal to 60%. Lasts 5 seconds.

Crella's Crozier

Crella's Crozier

4,800g

You enter ghost form for 4 seconds, becoming immune to physical damage, but are unable to attack and -30% more vulnerable to magic damage. Steal 5% movement speed from enemy heroes in 900 range every second. Movement speed steal lasts 1.5s. Putrefaction Aura's effect is increased to 75%. All of the lost Health Restoration is redirected to you every second.

Octarine Core

Octarine Core

4,900g
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.