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Earth Spirit

Earth Spirit

StrengthMeleeNuker, Escape, Disabler, Initiator, Durable

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Boulder Smash
    Boulder Smash
    Q
  2. 2
    Rolling Boulder
    Rolling Boulder
    W
  3. 3
    Geomagnetic Grip
    Geomagnetic Grip
    E
  4. 4
    Boulder Smash
    Boulder Smash
    Q
  5. 5
    Boulder Smash
    Boulder Smash
    Q
  6. 6
    Magnetize
    Magnetize
    R
  7. 7
    Boulder Smash
    Boulder Smash
    Q
  8. 8
    Rolling Boulder
    Rolling Boulder
    W
  9. 9
    Rolling Boulder
    Rolling Boulder
    W
  10. 10Talent
    -2.0s Boulder Smash Cooldown
  11. 11
    Rolling Boulder
    Rolling Boulder
    W
  12. 12
    Magnetize
    Magnetize
    R
  13. 13
    Geomagnetic Grip
    Geomagnetic Grip
    E
  14. 14
    Geomagnetic Grip
    Geomagnetic Grip
    E
  15. 15Talent
    +stun durations Rolling Boulder Stun Duration
  16. 16
    Geomagnetic Grip
    Geomagnetic Grip
    E
  17. 17
    Magnetize
    Magnetize
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +30% Magnetize Damage & Duration
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    Earth Spirit Magnetizes himself

Talent tree

+250 Geomagnetic Grip Remnant Damage
Lv25Pick one
Earth Spirit Magnetizes himself
+175% Rolling Boulder Damage from Strength
Lv20Pick one
+30% Magnetize Damage & Duration
+80 Boulder Smash Damage
Lv15Pick one
+stun durations Rolling Boulder Stun Duration
+150 Rolling Boulder Distance
Lv10Pick one
-2.0s Boulder Smash Cooldown

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Circlet

Circlet

155g
Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

5 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Bracer

Bracer

505g
Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Mid Game

8 items
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Kaya

Kaya

2,100g
Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Blink Dagger

Blink Dagger

2,250g

Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Sange

Sange

2,100g
Kaya and Sange

Kaya and Sange

4,200g
Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Late Game

8 items
Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Kaya and Sange

Kaya and Sange

4,200g
Octarine Core

Octarine Core

4,900g
Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Bloodstone

Bloodstone

4,700g

Increases Bloodstone's Spell Lifesteal to 60%. Lasts 5 seconds.

Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Heart of Tarrasque

Heart of Tarrasque

5,100g

Your health regeneration is increased by 1.5% of your missing health.