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Ember Spirit

Ember Spirit

AgilityMeleeCarry, Escape, Nuker, Disabler, Initiator

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Searing Chains
    Searing Chains
    Q
  2. 2
    Sleight of Fist
    Sleight of Fist
    W
  3. 3
    Flame Guard
    Flame Guard
    E
  4. 4
    Searing Chains
    Searing Chains
    Q
  5. 5
    Searing Chains
    Searing Chains
    Q
  6. 6
    Fire Remnant
    Fire Remnant
    R
  7. 7
    Searing Chains
    Searing Chains
    Q
  8. 8
    Sleight of Fist
    Sleight of Fist
    W
  9. 9
    Sleight of Fist
    Sleight of Fist
    W
  10. 10Talent
    +12 Damage
  11. 11
    Sleight of Fist
    Sleight of Fist
    W
  12. 12
    Fire Remnant
    Fire Remnant
    R
  13. 13
    Flame Guard
    Flame Guard
    E
  14. 14
    Flame Guard
    Flame Guard
    E
  15. 15Talent
    +100% Flame Guard Damage Per Second
  16. 16
    Flame Guard
    Flame Guard
    E
  17. 17
    Fire Remnant
    Fire Remnant
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +50 Sleight of Fist Hero Damage
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    =2 Sleight of Fist Charges

Talent tree

-12s Remnant Charge Restore Time
Lv25Pick one
=2 Sleight of Fist Charges
+50 Searing Chains Damage
Lv20Pick one
+50 Sleight of Fist Hero Damage
+0.8s Searing Chains Duration
Lv15Pick one
+100% Flame Guard Damage Per Second
+165 Flame Guard Barrier Amount
Lv10Pick one
+12 Damage

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Observer Ward

Observer Ward

Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

Quelling Blade

Quelling Blade

100g

Destroy a target tree.

Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Magic Wand

Magic Wand

460g

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Early Game

5 items
Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Power Treads

Power Treads

1,400g

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Wraith Band

Wraith Band

505g
Kaya

Kaya

2,100g

Mid Game

8 items
Spirit Vessel

Spirit Vessel

2,725g

When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Kaya

Kaya

2,100g
Phase Boots

Phase Boots

1,450g

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Perseverance

Perseverance

1,400g
Mage Slayer

Mage Slayer

3,100g

Places a debuff when you attack enemies, dealing 40 physical damage per second and causing them to do 40% less spell damage for 3 seconds.

Sange

Sange

2,100g
Kaya and Sange

Kaya and Sange

4,200g

Late Game

8 items
Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Shiva's Guard

Shiva's Guard

4,500g

Emits a freezing wave that deals 260 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

Kaya and Sange

Kaya and Sange

4,200g
Refresher Orb

Refresher Orb

5,000g

Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

Octarine Core

Octarine Core

4,900g
Aghanim's Blessing

Aghanim's Blessing

5,800g

Upgrades the ultimate, and some abilities, of all heroes.

Eye of Skadi

Eye of Skadi

5,900g

Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged. Attacks also lower enemy attack speed by -20% and Health Restoration by 50%. Lasts for 3 seconds.