
Techies
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Sticky BombQ - 2
Reactive TazerW - 3
Blast Off!E - 4
Sticky BombQ - 5
Sticky BombQ - 6
Proximity MinesR - 7
Sticky BombQ - 8
Reactive TazerW - 9
Reactive TazerW - 10Talent+20% Magic Resistance
- 11
Reactive TazerW - 12
Proximity MinesR - 13
Blast Off!E - 14
Blast Off!E - 15Talent+damage Blast Off! Damage
- 16
Blast Off!E - 17
Proximity MinesR - 18StatsStats
- 19StatsStats
- 20Talent+damage Sticky Bomb Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+253 Damage
- 1
Sticky BombQ - 2
Reactive TazerW - 3
Blast Off!E - 4
Sticky BombQ - 5
Sticky BombQ - 6
Proximity MinesR - 7
Sticky BombQ - 8
Reactive TazerW - 9
Reactive TazerW - 10Talent+20% Magic Resistance
- 11
Reactive TazerW - 12
Proximity MinesR - 13
Blast Off!E
- 14
Blast Off!E - 15Talent+damage Blast Off! Damage
- 16
Blast Off!E - 17
Proximity MinesR - 18StatsStats
- 19StatsStats
- 20Talent+damage Sticky Bomb Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+253 Damage
- 1
Sticky BombQ - 2
Reactive TazerW - 3
Blast Off!E - 4
Sticky BombQ - 5
Sticky BombQ - 6
Proximity MinesR - 7
Sticky BombQ - 8
Reactive TazerW - 9
Reactive TazerW
- 10Talent+20% Magic Resistance
- 11
Reactive TazerW - 12
Proximity MinesR - 13
Blast Off!E - 14
Blast Off!E - 15Talent+damage Blast Off! Damage
- 16
Blast Off!E - 17
Proximity MinesR - 18StatsStats
- 19StatsStats
- 20Talent+damage Sticky Bomb Damage
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+253 Damage
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire
65gInstantly restores 85 health.

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Circlet
155g
Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.
Early Game
8 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Null Talisman
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Wraith Band
505g
Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer
505g
Urn of Shadows
825gProvides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
Mid Game
8 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Aether Lens
2,275g
Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Kaya
2,100gLate Game
8 items
Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Guardian Greaves
4,450gRestores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Octarine Core
4,900g
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Ethereal Blade
5,200gConverts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Wind Waker
6,800gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel