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Techies

Techies

UniversalRangedNuker, Disabler

Skill Build

A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.

Levels 1-25

  1. 1
    Sticky Bomb
    Sticky Bomb
    Q
  2. 2
    Reactive Tazer
    Reactive Tazer
    W
  3. 3
    Blast Off!
    Blast Off!
    E
  4. 4
    Sticky Bomb
    Sticky Bomb
    Q
  5. 5
    Sticky Bomb
    Sticky Bomb
    Q
  6. 6
    Proximity Mines
    Proximity Mines
    R
  7. 7
    Sticky Bomb
    Sticky Bomb
    Q
  8. 8
    Reactive Tazer
    Reactive Tazer
    W
  9. 9
    Reactive Tazer
    Reactive Tazer
    W
  10. 10Talent
    +20% Magic Resistance
  11. 11
    Reactive Tazer
    Reactive Tazer
    W
  12. 12
    Proximity Mines
    Proximity Mines
    R
  13. 13
    Blast Off!
    Blast Off!
    E
  14. 14
    Blast Off!
    Blast Off!
    E
  15. 15Talent
    +damage Blast Off! Damage
  16. 16
    Blast Off!
    Blast Off!
    E
  17. 17
    Proximity Mines
    Proximity Mines
    R
  18. 18Stats
    Stats
  19. 19Stats
    Stats
  20. 20Talent
    +damage Sticky Bomb Damage
  21. 21Stats
    Stats
  22. 22Stats
    Stats
  23. 23Stats
    Stats
  24. 24Stats
    Stats
  25. 25Talent
    +253 Damage

Talent tree

-activation delays Proximity Mines Activation Delay
Lv25Pick one
+253 Damage
-AbilityCooldowns Blast Off! Cooldown
Lv20Pick one
+damage Sticky Bomb Damage
+duration% Reactive Tazer Buff and Disarm Duration
Lv15Pick one
+damage Blast Off! Damage
-AbilityChargeRestoreTimes Proximity Mines Cooldown
Lv10Pick one
+20% Magic Resistance

Item Builds

Based on real match data from OpenDota. Sorted by popularity.

Starting Items

8 items
Iron Branch

Iron Branch

55g

Targets the ground to plant a happy little tree that lasts for 20 seconds.

Tango

Tango

90g

Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Faerie Fire

Faerie Fire

65g

Instantly restores 85 health.

Blood Grenade

Blood Grenade

50g

Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Sentry Ward

Sentry Ward

50g

Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards

Observer and Sentry Wards

50g

Plant the currently active ward. Double-Click to switch the currently active ward.

Circlet

Circlet

155g
Magic Stick

Magic Stick

200g

Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

Early Game

7 items
Tranquil Boots

Tranquil Boots

900g

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Urn of Shadows

Urn of Shadows

825g

Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Soul Ring

Soul Ring

805g

Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Bracer

Bracer

505g
Null Talisman

Null Talisman

505g
Aether Lens

Aether Lens

2,275g

Mid Game

8 items
Arcane Boots

Arcane Boots

1,500g

Restores 150 mana to all nearby allies. Radius: 1200

Glimmer Cape

Glimmer Cape

2,150g

After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

Aether Lens

Aether Lens

2,275g
Essence Distiller

Essence Distiller

1,775g

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 400 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.

Pavise

Pavise

1,350g

When cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Force Staff

Force Staff

2,200g

Pushes any target unit 600 units in the direction it is facing.

Mekansm

Mekansm

1,775g

Restores 250 health to allied units in a 1200 radius.

Solar Crest

Solar Crest

2,575g

When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

Late Game

8 items
Scythe of Vyse

Scythe of Vyse

5,200g

Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Lotus Orb

Lotus Orb

3,850g

Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Octarine Core

Octarine Core

4,900g
Guardian Greaves

Guardian Greaves

4,450g

Restores 325 health and 200 mana to nearby allies, and removes most negative effects from the caster. Radius: 1200 Dispel Type: Basic Dispel

Aghanim's Scepter

Aghanim's Scepter

4,200g

Upgrades the ultimate, and some abilities, of all heroes.

Wind Waker

Wind Waker

6,800g

Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Pipe of Insight

Pipe of Insight

3,725g

Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200

Black King Bar

Black King Bar

4,050g

Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel