
Skywrath Mage
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Arcane BoltQ - 2
Concussive ShotW - 3
Ancient SealE - 4
Arcane BoltQ - 5
Arcane BoltQ - 6
Mystic FlareR - 7
Arcane BoltQ - 8
Concussive ShotW - 9
Concussive ShotW - 10Talent+1.5 Mana Regen
- 11
Concussive ShotW - 12
Mystic FlareR - 13
Ancient SealE - 14
Ancient SealE - 15Talent-AbilityCooldowns Ancient Seal Cooldown
- 16
Ancient SealE - 17
Mystic FlareR - 18StatsStats
- 19StatsStats
- 20TalentGlobal Concussive Shot
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+int multiplierx Arcane Bolt Int Multiplier
- 1
Arcane BoltQ - 2
Concussive ShotW - 3
Ancient SealE - 4
Arcane BoltQ - 5
Arcane BoltQ - 6
Mystic FlareR - 7
Arcane BoltQ - 8
Concussive ShotW - 9
Concussive ShotW - 10Talent+1.5 Mana Regen
- 11
Concussive ShotW - 12
Mystic FlareR - 13
Ancient SealE
- 14
Ancient SealE - 15Talent-AbilityCooldowns Ancient Seal Cooldown
- 16
Ancient SealE - 17
Mystic FlareR - 18StatsStats
- 19StatsStats
- 20TalentGlobal Concussive Shot
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+int multiplierx Arcane Bolt Int Multiplier
- 1
Arcane BoltQ - 2
Concussive ShotW - 3
Ancient SealE - 4
Arcane BoltQ - 5
Arcane BoltQ - 6
Mystic FlareR - 7
Arcane BoltQ - 8
Concussive ShotW - 9
Concussive ShotW
- 10Talent+1.5 Mana Regen
- 11
Concussive ShotW - 12
Mystic FlareR - 13
Ancient SealE - 14
Ancient SealE - 15Talent-AbilityCooldowns Ancient Seal Cooldown
- 16
Ancient SealE - 17
Mystic FlareR - 18StatsStats
- 19StatsStats
- 20TalentGlobal Concussive Shot
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25Talent+int multiplierx Arcane Bolt Int Multiplier
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Mantle of Intelligence
140g
Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Circlet
155g
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
3 items
Null Talisman
505g
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Kaya
2,100gMid Game
8 items
Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Rod of Atos
2,250gRoots the target for 2 seconds.

Kaya
2,100g
Eul's Scepter of Divinity
2,600gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Meteor Hammer
2,850gCHANNELED - After a successful channel, summons a meteor that strikes a 400 AoE, stunning enemies for 0.75 seconds and dealing impact damage. Continues to deal damage over time to enemies units and buildings for 6 seconds. Non-building units are also slowed for 20% for the duration of the burn. Building Impact Damage: 90 Building Over Time Damage: 50 Non-Building Impact Damage: 130 Non-Building Over Time Damage: 50 Channel Duration: 2 seconds. Landing Time: 0.5 seconds.

Aether Lens
2,275g
Glimmer Cape
2,150gAfter a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.
Late Game
8 items
Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Scythe of Vyse
5,200gTurns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

Kaya and Sange
4,200g
Aghanim's Blessing
5,800gUpgrades the ultimate, and some abilities, of all heroes.

Crella's Crozier
4,800gYou enter ghost form for 4 seconds, becoming immune to physical damage, but are unable to attack and -30% more vulnerable to magic damage. Steal 5% movement speed from enemy heroes in 900 range every second. Movement speed steal lasts 1.5s. Putrefaction Aura's effect is increased to 75%. All of the lost Health Restoration is redirected to you every second.

Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Ethereal Blade
5,200gConverts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel