
Tusk
Skill Build
A level 1-25 plan based on this hero's current ability list. Adjust talents and extra spells for the match.
Levels 1-25
- 1
Ice ShardsQ - 2
SnowballW - 3
Tag TeamE - 4
Ice ShardsQ - 5
Ice ShardsQ - 6
Walrus PUNCH!R - 7
Ice ShardsQ - 8
SnowballW - 9
SnowballW - 10Talent+debuff durations Tag Team Duration
- 11
SnowballW - 12
Walrus PUNCH!R - 13
Tag TeamE - 14
Tag TeamE - 15Talent+325 Health
- 16
Tag TeamE - 17
Walrus PUNCH!R - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Snowball Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentIce Shards slow by aghs shard move slow% and deal aghs shard damage DPS
- 1
Ice ShardsQ - 2
SnowballW - 3
Tag TeamE - 4
Ice ShardsQ - 5
Ice ShardsQ - 6
Walrus PUNCH!R - 7
Ice ShardsQ - 8
SnowballW - 9
SnowballW - 10Talent+debuff durations Tag Team Duration
- 11
SnowballW - 12
Walrus PUNCH!R - 13
Tag TeamE
- 14
Tag TeamE - 15Talent+325 Health
- 16
Tag TeamE - 17
Walrus PUNCH!R - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Snowball Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentIce Shards slow by aghs shard move slow% and deal aghs shard damage DPS
- 1
Ice ShardsQ - 2
SnowballW - 3
Tag TeamE - 4
Ice ShardsQ - 5
Ice ShardsQ - 6
Walrus PUNCH!R - 7
Ice ShardsQ - 8
SnowballW - 9
SnowballW
- 10Talent+debuff durations Tag Team Duration
- 11
SnowballW - 12
Walrus PUNCH!R - 13
Tag TeamE - 14
Tag TeamE - 15Talent+325 Health
- 16
Tag TeamE - 17
Walrus PUNCH!R - 18StatsStats
- 19StatsStats
- 20Talent-AbilityCooldowns Snowball Cooldown
- 21StatsStats
- 22StatsStats
- 23StatsStats
- 24StatsStats
- 25TalentIce Shards slow by aghs shard move slow% and deal aghs shard damage DPS
Talent tree
Item Builds
Based on real match data from OpenDota. Sorted by popularity.
Starting Items
8 items
Iron Branch
55gTargets the ground to plant a happy little tree that lasts for 20 seconds.

Tango
90gConsumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

Blood Grenade
50gThrow a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

Observer and Sentry Wards
50gPlant the currently active ward. Double-Click to switch the currently active ward.

Smoke of Deceit
50gTurns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

Faerie Fire
65gInstantly restores 85 health.

Sentry Ward
50gPlants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

Magic Stick
200gInstantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
Early Game
6 items
Tranquil Boots
900gWhenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Power Treads
1,400gSwitches between +10 Strength, +10 Agility, or +10 Intelligence.

Bracer
505g
Soul Ring
805gConsume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Kaya
2,100gMid Game
8 items
Blink Dagger
2,250gTeleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Phase Boots
1,450gGives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Pavise
1,350gWhen cast on an ally, grants them a physical damage barrier that absorbs 250 damage. Duration: 7s.

Vladmir's Offering
2,200gGrants 20% lifesteal, 18% bonus damage, 1 mana regeneration, and 2 armor to nearby allies. Radius: 1200

Arcane Boots
1,500gRestores 150 mana to all nearby allies. Radius: 1200

Force Staff
2,200gPushes any target unit 600 units in the direction it is facing.

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Solar Crest
2,575gWhen cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7
Late Game
6 items
Black King Bar
4,050gApplies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9s Dispel Type: Basic Dispel

Aghanim's Scepter
4,200gUpgrades the ultimate, and some abilities, of all heroes.

Lotus Orb
3,850gApplies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

Wind Waker
6,800gSweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can be cast on yourself, enemy units or allied units. When cast on yourself, you can move the tornado at a speed of 300. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Boots of Bearing
4,225gGives +50 attack speed and +15% movement speed to nearby allies for 6 seconds. For the first 1.5 seconds allies are immune to slows. Radius: 1200

Pipe of Insight
3,725gGives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 8 seconds. Radius: 1200